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BioSphere: Fink's Aeronaughts [Aeronoughts ride skin]
   
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23 grudnia 2016 o 23:35
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BioSphere: Fink's Aeronaughts [Aeronoughts ride skin]

W 1 kolekcji stworzonej przez CaribouLou
BioSphere: A Dystopian Collection
Przedmioty: 5
Opis
**PLEASE rate if you like!** Thanks!
-Lou

"Be the bee!"

As inpsired by BioShock: Infinte, this ride skin must be offset from the terrain in order to give it any real splendor. Be mindful that the ballooned suspension bridge is for the queue. Aligning the exit path to the grid on the drawbridge yields the best results.
Komentarzy: 7
protoborg 4 lutego 2017 o 13:23 
that picture doesn't really show the thrusters very well.
protoborg 4 lutego 2017 o 13:20 
you have the thrust towards the sky, actually.
CaribouLou  [autor] 3 lutego 2017 o 23:56 
Wait but thats how i have them...? Now u got me all sorts of confused :steamsad:

Link for reference:
http://vignette2.wikia.nocookie.net/bioshock/images/0/07/Soldiersfield2.jpg/revision/latest?cb=20131001034927
protoborg 3 lutego 2017 o 12:08 
Actually, the thrust was towards the ground since the buildings needed to be mobile. The Lutece field lifted them and the engines moved them. The engines were definitely pointing down, not up.
CaribouLou  [autor] 2 lutego 2017 o 22:12 
@protoborg I do recall in the game that the 'engines' were inverted, i can only guess because the lutece fields that levetate them are too strong. Needs that downward thrust to stablize buildings. I'll admit it 5 to each side is a bit overkill :steamfacepalm:
protoborg 2 lutego 2017 o 21:06 
You might want the "engines" with the flame coming out to be pointing down as otherwise it sort of ruins the effect.