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BioSphere: Fink's Aeronaughts [Aeronoughts ride skin]
   
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23. Dez. 2016 um 23:35
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BioSphere: Fink's Aeronaughts [Aeronoughts ride skin]

In 1 Kollektion von CaribouLou
BioSphere: A Dystopian Collection
5 Inhalte
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**PLEASE rate if you like!** Thanks!
-Lou

"Be the bee!"

As inpsired by BioShock: Infinte, this ride skin must be offset from the terrain in order to give it any real splendor. Be mindful that the ballooned suspension bridge is for the queue. Aligning the exit path to the grid on the drawbridge yields the best results.
7 Kommentare
protoborg 4. Feb. 2017 um 13:23 
that picture doesn't really show the thrusters very well.
protoborg 4. Feb. 2017 um 13:20 
you have the thrust towards the sky, actually.
CaribouLou  [Autor] 3. Feb. 2017 um 23:56 
Wait but thats how i have them...? Now u got me all sorts of confused :steamsad:

Link for reference:
http://vignette2.wikia.nocookie.net/bioshock/images/0/07/Soldiersfield2.jpg/revision/latest?cb=20131001034927
protoborg 3. Feb. 2017 um 12:08 
Actually, the thrust was towards the ground since the buildings needed to be mobile. The Lutece field lifted them and the engines moved them. The engines were definitely pointing down, not up.
CaribouLou  [Autor] 2. Feb. 2017 um 22:12 
@protoborg I do recall in the game that the 'engines' were inverted, i can only guess because the lutece fields that levetate them are too strong. Needs that downward thrust to stablize buildings. I'll admit it 5 to each side is a bit overkill :steamfacepalm:
protoborg 2. Feb. 2017 um 21:06 
You might want the "engines" with the flame coming out to be pointing down as otherwise it sort of ruins the effect.