Space Engineers

Space Engineers

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O.I.S. Lidar Rangefinder
   
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Etiquetas: other_script
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17 DIC 2016 a las 12:52 p. m.
3 FEB 2022 a las 2:22 p. m.
22 notas sobre cambios ( ver )

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O.I.S. Lidar Rangefinder

En 3 colecciones creadas por Elfi Wolfe
Orbital Industrial Services, O.I.S.
47 artículos
Orbital Industrial Services, (O.I.S.) Lidar Division
13 artículos
O.I.S. Programing Division
14 artículos
Descripción
O.I.S. RangeFinder.

Basic laser range finder. laser increase 2km range each second.

Arguments: lase, turnon, turnoff, cleangps, rebuild

READ THIS: Programmable blocks and in-game scripts are now in "Experimental mode" in game that you need to turn on in game options.

If using optional GPS text panel
Added feature that if you go to GPS text panel then go to GPS tab all points lased show up.

Basic setup:
Camera fore [Lidar]
Text panel [Lidar]
Programing block

Toolbar
Camera view
run programing block with argument lase

run programing block with argument turnoff
run programing block with argument turnon

Basic Setup for GPS storage
Basic setup:
Camera fore [Lidar]
Text panel [Lidar]
Text panel [GPS]
Programing block
Edit following lines
string shipOrbitalLCDName = "[Lidar]"; (change to "[GPS]";
bool writeGPSToLCD = false; (change to true; )
bool saveGPS = false; (change to true; )

Example ships with it installed.
http://steamproxy.net/sharedfiles/filedetails/?id=321977978
http://steamproxy.net/sharedfiles/filedetails/?id=514055588

Last Reviewed 1.199.020
Last Updated 1.199.020
Discusiones populares Ver todo (1)
6
25 DIC 2016 a las 1:05 p. m.
Bug Reports
Elfi Wolfe
65 comentarios
Herboren 16 AGO 2023 a las 9:23 a. m. 
Instructions are terrible, please re-write this to make more sense.
Veratisu 5 AGO 2023 a las 6:46 a. m. 
Is there a video guide for setting up the programmable block in GPS saving mode?
Elfi Wolfe  [autor] 6 ABR 2021 a las 12:48 a. m. 
It used to be able to detect planets.
It is no longer able to detect planets.
With that removed I should put a range limiter on the raycast.
WJSabey 5 ABR 2021 a las 9:39 p. m. 
Can this do distant planets, or are they not detectable by raycasting?
DontFollowOrders 4 FEB 2021 a las 12:40 p. m. 
Ohhhhhhh that makes sense, thanks
Elfi Wolfe  [autor] 4 FEB 2021 a las 7:43 a. m. 
The camera charges up power to raycast 2km every second.so if you need to raycast 10km, you need to wait for the camera to charge up for 5 seconds.
DontFollowOrders 4 FEB 2021 a las 2:51 a. m. 
What is the purpose/meaning of "laser increase 2km range each second?" Does the raycast have a velocity? How am I supposed to utilize this?
thoguht mcdanger 10 OCT 2020 a las 11:22 a. m. 
I think I figured out a way using a different mod! The AutoLCDs 2 script has the option to have one screen mirror another, so it may be possible to have the lidar LCD mirrored to an AutoLCD. I haven't tested this, but I have done mirroring other LCD screens okay.
Elfi Wolfe  [autor] 19 SEP 2020 a las 4:02 p. m. 
I will check to see if it checking LCD for same grid or same construct.
thoguht mcdanger 19 SEP 2020 a las 7:33 a. m. 
Same issue as Kittamaru. Is there a way to get an LCD on a subgrid to show the results of the lidar?