Space Engineers

Space Engineers

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No Scrap Shrapnel
   
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Type: Mod
Mod category: Other
태그: development
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1.231 MB
2016년 12월 15일 오전 10시 16분
2016년 12월 16일 오전 8시 28분
변경 사항 2개 ( 보기 )

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No Scrap Shrapnel

설명
Removes newly created scrap metal from block destruction or players dropping it.

Does not remove scrap metal that is already saved and floating around in-game.

Does not remove scrap metal in inventories.

Does remove scrap metal if a player drops it.

Does remove scrap metal when a block is destroyed.
댓글 7
rolenthedeep 2017년 4월 27일 오후 7시 49분 
I have a better solution for stopping scrap metal. You can edit block definitions on the fly to just remove any and all drops. Run this snippet once when the session starts:

foreach (var def in MyDefinitionManagerBase.Static.GetAllDefinitions<MyDefinitionBase>())
{
var c = def as MyComponentDefinition;
if (c == null)
continue;
c.DropProbability = 0;
}

You could refine this if you want to look only for scrap metal, but for my purposes I wanted to remove all drops forever.
The Erubian Warlord 2016년 12월 20일 오후 9시 53분 
ok then that makes sense
Psyklz  [작성자] 2016년 12월 19일 오후 8시 21분 
@The Erubian Warlord In this case, it was to make ship battles lighter on performance by not having scrap metal being created from destroyed blocks. When scaled up, those little plates cause a lot of physics and slowdown.
Psyklz  [작성자] 2016년 12월 19일 오후 8시 20분 
@vanbot2000 Any scrap that enters the world goes away. Its does not appear possible to know where the scrap came from, from a modding standpoint, so if it enteres the world at all its destroyed instantly.
vanbot2000 2016년 12월 18일 오후 2시 50분 
does it still give scrap if i break down something that would normally give scrap such as breaking down a battery (the power cells turn to scrap)
delleds 2016년 12월 17일 오후 10시 05분 
@The Erubian Warlord Yummy fps/simspeed, generally less RAM usage
The Erubian Warlord 2016년 12월 17일 오전 1시 30분 
what use is removing the scrap may I ask?