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Zgłoś problem z tłumaczeniem









1. one of the costumes makes Ittle look like a boy in a hoodie. This is actually the Little Dude costume, which is a refrence to one of Ludosity's other games, Card City Nights (where the characters from various Ludosity and Daniel Remar games are cards, and altered variants of them are card game players). I'm still waiting for a Card City Nights 2, with new additions from this game as well as Psycard.
2. I find it a little strange that Simulacrum's wooden hairstyle looks very similar to Ittle's original hairstyle (if a bit neater than hers). I have to wonder if there's something else there...
The story of Itan Carver is a bit messy. The first part of the recording seems to be a reference to the dungeon in the prototype for Ittle Dew and the other parts suggest that he then made the dungeons in Ittle Dew 1 and later the dungeons in Ittle Dew 2. That said, plans can have changed since that recording...
"You don't need puzzles."
"You don't need enemies."
"You don't need to escape."
"THAT GUY"
it's pretty cool, but it doesn't really add to anything. Oh well- maybe something else Ludosity will make will add to That Guy a bit.