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Ein Übersetzungsproblem melden
fp/scrake
They can get a bit boring I agree
@G'waynir
Haha :D
@Sariaul
Yes mate, it is fully ranked. All my explosions are set up to use "legal" kismet events that don't derank the server :^)
There will be more "non hurtful" things that now react to being shot (like beer boxes, trash bins and more) in addition to several new "volatile" exploding elements, such as bloat bile containers that spill bile when shot, malfcuntioning microwaves that electrocute enemies when detroyed, frost bombs (they sadly don't freeze, engine won't allow it) and more.
The zed spawn areas will also recieve a rework to add more visual detail.
In short, version 1.1 will introduce even more carnage!
Thanks for the video man! I enjoyed watching that Also how the hell do you free move the camera in the lobby!? I knew about the gap in the floor, but without camera movement it isn't visible so I didn't bother patching it (I will now though, haha)
@ OldSchool
;D
@Frostlink
Husks are a pain, but the Patriarch... is a whole new level of ass sucking!
@Topendslide
I think for the official maps they prefer mostly static maps where unforseen accidents can't happen. That's a lot less fun though, in my opinion ;)
@Bizzy
Cheers bud, I tend to create things that I like to play ;) And yes I do think this map is a first in terms of massive explosive elements. At least I haven't seen any similar ones yet.
Because Seanchaoz is a trendsetter and not a trend-follower, so he would be one of the first people to do this if not the first person to do so... *winks at Seanchaoz*