XCOM 2
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[Vanilla] M4A1 SOPMOD :: Call of Duty 4: Modern Warfare Remastered
   
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74.147 MB
27 nov. 2016 à 17h19
8 déc. 2016 à 11h04
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[Vanilla] M4A1 SOPMOD :: Call of Duty 4: Modern Warfare Remastered

Dans 2 collections faites par ∑3245
[Vanilla] E3245's Master Mod Collection
80 objets
[Vanilla] E3245's Arsenal of Weapons
40 objets
Description
This mod adds the M4A1 SOPMOD, from Call of Duty 4: Modern Warfare Remastered, for anyone that can carry an assault rifle. This is the FINAL mod that I will publish for this year (2016).

If you have issues with this mod or spotted a bug, please report it in the Bug Report Thread. If you want to provide feedback, whether its good or bad, then post in the General Feedback Thread.
If you are thinking of downvoting this mod, please provide feedback first, so I know what I should improve on/did wrong.

You can find my Development Thread and see my works in progress.

I don't ask for donations. Period.

FEATURES

  • You can apply camo and custom colors to the weapon.
  • Custom sounds from Modern Warfare 3.
  • You can configure the mod to your liking.
  • You can upgrade the weapon to magnetic and beam tiers.
  • Custom model for the aim, crit bonus, miss damage, and free kill.
KNOWN ISSUES
  • I've reduced most of the texture from 2048x2048 to 1024x1024 except for the body, since the body is big and is a single texture.
  • I've disabled the rest of the attachments, since there aren't any models for those.
  • The left hand that's holding the Vertical Grip may not look right.
TODO
  • Fix some bugs, if any.
  • Port more weapons.
CREDITS

Tools:
  • DTZxPorter for creating Wraith Archon - A Call of Duty Model Exporter.

Model/Textures/Attachment Icons/Weapon Icon:
  • Activision/Infinity Ward for publishing/developing Modern Warfare 3 and Modern Warfare Remastered respectively.
  • E3245 for porting and creating additonal textures for the weapon.

Sounds:

Mods that I've used in the screenshots:
MGSV BDU Pack by Ninja Nub.

DISCLAIMER: ALL CONTENT BELONGS TO THEIR ORIGINAL AUTHOR(S). ALL RIGHTS RESERVED.

LOG

Release ver: 1.010
-Replaced the old MW3 M4 firing sound with one made by Navaro.

Release ver: 1.000
-Initial release of this mod.
Discussions populaires Tout voir (2)
7
6 déc. 2016 à 8h31
ÉPINGLÉ : General Feedback Thread
∑3245
0
27 nov. 2016 à 17h24
ÉPINGLÉ : Bug Report Thread
∑3245
117 commentaires
Mabs 22 oct. à 4h37 
You still got the FSB disappearing when you add a scope?
HECU Grunt 19 oct. à 7h05 
this work with resistance firearms or? i N E E D an acog m4 for my usmc guys
Mario Van Peebles 3 sept. 2022 à 16h21 
I can't tell if this is a part of the resistance firearms pack
榛伦 Harurin 2 mars 2019 à 16h21 
we need more dmg to that weapon. Plasma weapons does have more dmg but it looks weird.
Commissar Spectre 11 nov. 2018 à 4h39 
∑3245 do you think you could upload you weapon mods to WoTC
Hugobertington 8 sept. 2017 à 5h39 
UPLOAD THE WEAPON PACK, E3245
The Big Red 1 31 aout 2017 à 16h11 
lol if there is one thing missing in the xpack is your gun mods: i NEED MORE guns desperately! i hate the plasma rifles in-game because they look too laser beamy (that is until someone figures out how to get them coilguns in there i will have to wait) second amendment ftw
Sturm Krahe 30 aout 2017 à 4h19 
Looking forward to that megapack then, WOTC has broken huge numbers of mods, glad to hear you're still chugging along.
∑3245  [créateur] 18 aout 2017 à 19h07 
Dear everyone,

I'm sorry to say this, but I probably won't update my weapon mods since my work on the inevitable weapon megapack is nearly complete. However, this statement might change later in the future if I decide that progress on the weapon megapack is going nowhere.

Sorry for the inconvenience...
Sith Deceiver 27 juil. 2017 à 10h35 
Is there any way to have this and your other gun mods upgrade their tiers when we purchase the vanilla upgrades, rather than having to purchase each one separately? For example, building the Magnetic Rifle will make the M4 and the AK and the FN and etc. all magnetic as well?