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번역 관련 문제 보고
and i have no mods that change the functionality of the mtter manipulater.. only the astechics
i already wanna favourite this mod after seeing the pictures
i will ADORE this mod so much...
now just to add freecam and noclip for admin to make it perfect
Does that mean it's working? Great! I tried hard to make BM play well with other mods, so I was wondering wtf could have messed that up.
> coding weapons
Weapons are JSON data IIRC, but I'm guessing you mean adding scripting. It helps to have programming familiarity; Lua's simple but learning it in context of a game is harder. Plus Starbound's odd: its modding is powerful because it's mostly in Lua and "modding" is just overwriting stuff.
Try playing with something simpler like TIC-80 to start, then Starbound modding later. Or if you need beginner programming learning, look up "How to Design Programs", then try Lua after. Not Lua, but a good beginner book.
Also, extract base game assets and mods, learn from them. For BM it's even easier: follow github link and read it. I included lots of comments explaining what/why, and an "Implementation" doc with an overview of what's going on because I did some unusual stuff to make it work.
As for your second question, it was coding weapons, i tried replacing a Sniper Rifle and thought i did right but sadly i didn't either it did not appear with crafting or /spawnitem and if i tinkered around more it would crash SB so i gave up with trying that.
> Besides, you dealt with something I tried messing with once, and I refused to ever touch again.
Yeah? Now I'm curious, what part was it you tried to mess with, and what made you never want to try again?
Out of curiosity, what mod? "Aurora's SB 1.4 mod"? If so, I just installed it to test, and it + improved techs + build mode all existed in harmony: using distortion sphere, when build mode is toggled off in the MM panel, Aurora's noclip and teleport work, and when it's toggled on, the up/down resizes the MM instead. And since Aurora doesn't touch the other spheres, they just swap between normal behaviour and BM size changing.
The monkeypatching worked, only down side is you can't use noclip and build mode simultaneously; the noclip disables temporarily while noclip is on for some reason, which is a minor inconvenience but at least they don't break each other.
Not sure if you're using a different mod, or if there's something else at play here.
You're welcome, I've been a gentleman to the people who make these tools for convenience and will continue, even if people use this characteristic against me.