Cities: Skylines

Cities: Skylines

Ocen: 124
Rolling Hedgehogs Coast
   
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5.744 MB
12 listopada 2016 o 12:04
1 lista zmian ( zobacz )

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Rolling Hedgehogs Coast

Opis
Coastal temperate map intended for use with 81 Tiles Mod

Looks better with Rain Day Color Correction LUT
For darker setting use Ultimate Eyecandy

Looks good thanks Captain Soap awesome realistic theme, MrMaison magnificent trees and terrain.party.


Komentarzy: 24
𝒦𝒪𝒞𝑀𝒪𝒞 7 lipca 2020 o 13:57 
Good map :steamhappy:
me22ca 2 maja 2020 o 2:21 
Great job on the huge interchange out to the west. The different levels and terrain cuts look way more plausible than most.
helga-c 6 kwietnia 2020 o 8:46 
Very beautiful map. Just a question anyway: why rocky edges seem to be fading and quite confused. Do I need any particular mod or LUT to see them properly?
Mattaust 14 kwietnia 2018 o 5:50 
Absolutely! : )
Mattaust 13 kwietnia 2018 o 8:40 
Raffa, I just want to personally thank you for such a great map. My city has evolved over the last 7 months on this map alone. It's been a great experience. Please see some pictures here: https://imgur.com/a/XGp7f#biCTyaO
BonBonB 16 lutego 2018 o 16:39 
Reviewed in What Map 243
https://youtu.be/XUPfsscn8ZI
Ashindac 8 grudnia 2017 o 9:16 
Just wondering, how many tiles does the sea take up, and how many tiles is the land altogether?
anthonygreen05 9 lipca 2017 o 13:34 
Well I still like the map and hope you keep building more.
anthonygreen05 9 lipca 2017 o 3:50 
I must admit it is land area that I have modified from the original map if that makes a difference. I uploaded a couple of screen shots of my current project to my steam page so you can see what it looks like. The fix is to lower the power of the landscape tool to zero and set it for leveling and click over the areas and it will fix the issue. strange!
anthonygreen05 8 lipca 2017 o 19:12 
First, I love the map. Have started several differnent types of layouts but always one problem persists. After I get so far into my build I get an issue when I load the game to play, where the size of one tile will fall in height every where I do not have anything placed. Other than annoying to fix each time it is a bit of an issue when it happens over water. It will create a tidal wave. The in game fix took a bit to figure out. It there something I am doing or is it in the map its self?