Cities: Skylines

Cities: Skylines

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Rolling Hedgehogs Coast
   
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5.744 MB
12. Nov. 2016 um 12:04
1 Änderungshinweis (anzeigen)

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Rolling Hedgehogs Coast

Beschreibung
Coastal temperate map intended for use with 81 Tiles Mod

Looks better with Rain Day Color Correction LUT
For darker setting use Ultimate Eyecandy

Looks good thanks Captain Soap awesome realistic theme, MrMaison magnificent trees and terrain.party.


24 Kommentare
𝒦𝒪𝒞𝑀𝒪𝒞 7. Juli 2020 um 13:57 
Good map :steamhappy:
me22ca 2. Mai 2020 um 2:21 
Great job on the huge interchange out to the west. The different levels and terrain cuts look way more plausible than most.
helga-c 6. Apr. 2020 um 8:46 
Very beautiful map. Just a question anyway: why rocky edges seem to be fading and quite confused. Do I need any particular mod or LUT to see them properly?
Mattaust 14. Apr. 2018 um 5:50 
Absolutely! : )
Mattaust 13. Apr. 2018 um 8:40 
Raffa, I just want to personally thank you for such a great map. My city has evolved over the last 7 months on this map alone. It's been a great experience. Please see some pictures here: https://imgur.com/a/XGp7f#biCTyaO
BonBonB 16. Feb. 2018 um 16:39 
Reviewed in What Map 243
https://youtu.be/XUPfsscn8ZI
Ashindac 8. Dez. 2017 um 9:16 
Just wondering, how many tiles does the sea take up, and how many tiles is the land altogether?
anthonygreen05 9. Juli 2017 um 13:34 
Well I still like the map and hope you keep building more.
anthonygreen05 9. Juli 2017 um 3:50 
I must admit it is land area that I have modified from the original map if that makes a difference. I uploaded a couple of screen shots of my current project to my steam page so you can see what it looks like. The fix is to lower the power of the landscape tool to zero and set it for leveling and click over the areas and it will fix the issue. strange!
anthonygreen05 8. Juli 2017 um 19:12 
First, I love the map. Have started several differnent types of layouts but always one problem persists. After I get so far into my build I get an issue when I load the game to play, where the size of one tile will fall in height every where I do not have anything placed. Other than annoying to fix each time it is a bit of an issue when it happens over water. It will create a tidal wave. The in game fix took a bit to figure out. It there something I am doing or is it in the map its self?