Instalar Steam
iniciar sesión
|
idioma
简体中文 (Chino simplificado)
繁體中文 (Chino tradicional)
日本語 (Japonés)
한국어 (Coreano)
ไทย (Tailandés)
български (Búlgaro)
Čeština (Checo)
Dansk (Danés)
Deutsch (Alemán)
English (Inglés)
Español - España
Ελληνικά (Griego)
Français (Francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (Húngaro)
Nederlands (Holandés)
Norsk (Noruego)
Polski (Polaco)
Português (Portugués de Portugal)
Português - Brasil (Portugués - Brasil)
Română (Rumano)
Русский (Ruso)
Suomi (Finés)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Informar de un error de traducción
But I must agree - it's not a good color choice for Empyrion blueprint.
I think i will rework it in next week or two. To convert to actual game version, apply a new color scheme and to lower level requirements (thanks @tihg for noticing that), and maybe some aesthetic tuning/tweaking.
It was designed as a transport ship, not mobile base :)
But there is enough space in left and right pylons to place some plots, if you figure out how to build a corridor to them (escecially in the left pylon) and to move T2 generator from left pylon (btw you can remove one ceiling fuel tank and put a generator instead).
I also carry one of the CARGO 01 SVs, the mini miner and my personal SV in the bay....now if I could just figure out where to place some grow plots this thing would be golden....