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When trying to follow the guide exactly, I would commonly have random character deaths due to bad rng or be ruined by having no weapons drop early on. It really was killing my motivation.
Also since I got so far on day 2 with these tweaks I ended up keeping my characters as the initial classes instead of swapping for knights. If I had been a little luckier on potion drops on one of the days I could have possibly even gotten through it in 4 days instead of 5. (Ran out of HP before finishing 45)
Seriously though I probably could not have done this as quickly as I finally did if not for having this guide as an idea of what milestones to shoot for in skill usage and whatnot, so thank you very much!
There's an alternate strat where you go 2 fighters and 2 mages instead of the 3 fighters 1 mage used here. I don't know which is actually better since I couldn't get the start with either.
But it's either 3 fighters 1 mage or 2/2. I don't think 3 mage 1 fighter could work. And 4 of either also wouldn't.
I haven't been able to get this either yet due to not being able to actually get a good start. I really wish there were some 100% method for this.
An improvement that could be made is having a list of equipment you should absolutely have at the end of each day.
However, as is says in the introduction this is not a S-Rank guarantee.
This is a rocky road, and there will be numerous reloads either due to bad combat rolls, terrible item drops or just because the game decides its not your turn to win today :)
Three combat characters also means that you are hard pressed for carry weight and item drops.
If you do make it to final level with health, you have gotten yourself a free win, as everything just evaporated, and the Final boss not being immune to Sleep for some reason.
All in all tho, excellent guide, thank you for taking your time to do this writeup
Now if there was only a way to get a starfish....
https://imgur.com/5BBzcjS