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If you can remove somehow that suny fog for normal light (like when you are stand in the shadow and looking outside) that's would be awesome ! We appreciate that, and we will be happy.
Thanx
Anyway that dosen't change the main problem of the map: KF2 maps needs to be "round" if you know what i mean (start and end of the map as the be connected pretty much). Can understand that it would be to much to do but You have to at least rework and open some areas for more kite possibilities, that still leave some enormous no go zones tho...
But really first of all stop with the shadow/light effect bullcrap, if it's due to the porting don't say it's for "atmosphere" cause it's extremly random and hurts the eyes.
and btw sry for may bad english