Instalează Steam
conectare
|
limbă
简体中文 (chineză simplificată)
繁體中文 (chineză tradițională)
日本語 (japoneză)
한국어 (coreeană)
ไทย (thailandeză)
български (bulgară)
Čeština (cehă)
Dansk (daneză)
Deutsch (germană)
English (engleză)
Español - España (spaniolă - Spania)
Español - Latinoamérica (spaniolă - America Latină)
Ελληνικά (greacă)
Français (franceză)
Italiano (italiană)
Bahasa Indonesia (indoneziană)
Magyar (maghiară)
Nederlands (neerlandeză)
Norsk (norvegiană)
Polski (poloneză)
Português (portugheză - Portugalia)
Português - Brasil (portugheză - Brazilia)
Русский (rusă)
Suomi (finlandeză)
Svenska (suedeză)
Türkçe (turcă)
Tiếng Việt (vietnameză)
Українська (ucraineană)
Raportează o problemă de traducere
Very nice, not efficient for physical...but very efficient for mind. Something of "royal futuristic" type, not this "industry futuristic" rust and cubes we have from times of alien... and there was also "bio futuristic" for soul mixed with jungle glass and solar-stuff...once.
This is entirly my own work. And if you look in the patch and update notes you will also see that I am part of the team that created content that was added to the game, my name appears directly credited (example http://empyriononline.com/threads/alpha-5-0-out-now.8630/#post-87097 - Thanks to the following persons for creating trading stations: Frigidman, Gh0stZ3r0, Maloverci and Savinwraith. Blueprints may have been slightly modified.).
If you look through my building designs you will see a number of items that appear in the game. Including space stations, tribal vilages, ect..