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Thanks for help.
I just like to bring it up so that way I can see if its coincidence - I personally love several similar mods as it allows creativity and improved choices for players
This is only coincidence in numbers) Firstly i have wanted make 15 books and 10 leather. But after counting i saw that ASB`s cost will become near 5.5-6,5k cats - nearly shop price. Because my mod make goal: Just give cities under permanent siege and cities with high-professional staff opportunity to develop their tech (Read description of mod), not giving them a lot of free money, i decided increase quantity of resources for this.
Second - after update with engineering research you will clearly see, that there is only similar idea - remove random in making tech. Because it will be even more difficult for players than creating ABS. They will need into new producing chain with new items. And AI core.... AI core will be really pain. Now in test version there is 30 operations that you wiil need complete for creating AI core. So my mod is for people who want role-play with all his difficulties