Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'll get back to working with this when I have more time as of now I have the days more or less full.
I'm trying to play the game daily to get more info up here.
Lava can be displaced tho
U only need max 2 capacitors (lightning jar thingie) in the whole game
every spirit discovered with spirit sight stays discovered forever
Ancient temple:
power, blood, wind, flames, mind, brawn, brood
1st anoying quest is Sun temple:
lizard *, elf <, dwarf <, human *, orc (vorg) *, can't remember las 2
U need to place a capacitor on lightningfield near lever also.
some quest area have unkillable mobs with sourcecloud aura, divine source drain these for death (golem, moppets)
3 bowl quest u need to pour blood into drain (rain of blood does the trick):
solve the pipes part for all 3 bowls at once. Then u can bless the blood, and activate the pipes again
Hall of blood levers:
potency, order, wisdom, empathy, rightness (is what is meant with power is the key)