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Not Quite Special
   
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Etiquetas: STANDALONE, ACTOR, MISC
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Actualizado el
118.885 KB
8 SEP 2016 a las 13:39
9 SEP 2016 a las 1:19
3 notas sobre cambios ( ver )

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Not Quite Special

Descripción
Makes special weaponry much less special by introducing plasma/ion/laser/etc variants to them. The mod is in deep alpha (0.1), so the present weapons are:

==MINIGUN VARIANTS==

--Industrial Welding Laser-2 Meltdown--

Primarily designed for welding large objects together, this continuous laser emitter boasts pinpoint accuracy and the ability to pierce through enemies. However, its damage is lackluster compared to other weapons of this class.

--Plasma Light Machine Gun-1 Desolator--

An upgrade to GAU-1 Devastator, this baby is pretty much THE heavy weapon of modern era. While it's still in development, the version for trooper usage already shows signs of stability. Although its fire rate is much lower than that of the GAU-1, it's still quite hard to control and aim effectively.

--Laboratory-Issue Particle Emitter--

A weaponized emitter of ion particles. Able to create particles at insane rate, it was not intended for military use, therefore its accuracy is nonexistent. Perfect for spraying and praying.

v0.1.1 changes:

-Made Plasma LMG a little less good by decreasing its overall accuracy.
-Reverted Laser Cannon's model back to Minigun model for convenience's sake.

Planned:
-Crossbow variants
-Heavy Rifle variants
-Heavy pistol variants (excluding the laser one for obvious reasons)
-Blowtorch variants (ooh, they're going to be just as exotic as the blowtorch itself <3)
-Flamethrower!
-Rocket Launcher variants.
2 comentarios
Sly-Scale 28 ABR 2017 a las 11:52 
I got my eye on this delightful little mod!
eЯR0Rb1† 24 ABR 2017 a las 11:46 
nice!:steamhappy: working:exclamationball: thank you:smg: