Garry's Mod
261 оценки
bf_arid
   
Награда
Добавяне към любими
В любими
Премахване от любими
Content Type: Addon
Addon Type: Map
Addon Tags: Roleplay, Realism
Размер на файла
Публикуван на
Обновен на
32.388 MB
6 септ. 2016 в 8:40
21 септ. 2016 в 9:41
16 бележки за промени ( преглед )
Описание
This is a modification of the map emp_arid from the game Empires, the game can be found by clicking here, its free and pretty awesome so check it out!

Here are the tiny modifications that I made
New spawns using info_player_counterterrorist and info_player_terrorist, pretty darn usefull for war servers.
Added a heli-pad on the other side of the map aswell.
Removed the invisible walls scattered around the map.
Made shadow distance alot more.
Changed fog to look more natural.
Changed the palms.
Added sandbag walls.

Map features
Custom textures made by the Empires team that are built into the bsp file, so no custom content or game is needed to play the map.
High skybox for flying.
A green grid that shows up when you get close to the skybox, good to prevent new players from flying into it.
Lots of bunkers and bridges.
90 коментара
miotojptx 13 септ. 2021 в 23:22 
This has no ai info nodes :-(
leaf  [автор] 20 март 2019 в 9:46 
I'm good with it as long as I'm credited.
slater 20 март 2019 в 9:42 
Someone has stolen your content and others, not sure if you have him permission but just letting you know.
Polka Dot Jokester 4 юни 2017 в 9:03 
cool im glad (:
leaf  [автор] 4 юни 2017 в 6:44 
I likey :3
Polka Dot Jokester 4 юни 2017 в 4:19 
here is some art i made with in this map http://steamproxy.net/sharedfiles/filedetails/?id=939511739
Dr_Skoda 26 май 2017 в 12:39 
Seems pretty good for anything Metal Gear related, think of a desert version of Shadow Moses
Eli 25 май 2017 в 17:33 
Ight well thanks for letting me know but other than that, it's still a great map.
leaf  [автор] 25 май 2017 в 16:26 
No, sorry. I am not very familiar with nav meshes and last time i tried it crashed when i did it.
Eli 25 май 2017 в 16:19 
solid map, but can you add a nav mesh so npcs can move?