Garry's Mod

Garry's Mod

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[wOS] Animation Extension - Base (Full Version)
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Content Type: Addon
Addon Type: Model
Addon Tags: Fun, Roleplay
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24.543 MB
3 września 2016 o 16:18
11 lipca 2021 o 21:22
Listy zmian: 22 ( zobacz )

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[wOS] Animation Extension - Base (Full Version)

W 2 kolekcjach stworzonych przez King David™
Official wiltOS Animation Extensions
Przedmioty: 13
[wOS] Medieval Warfare Content Collection
Przedmioty: 12
Opis
IF YOU ARE USING THE DYNABASE, ONLY SUBSCRIBE TO THE LUA ONLY VERSION OF THIS ADDON!

THIS IS REQUIRED FOR ANY wOS EXTENSIONS TO WORK!

DO NOT REUPLOAD THIS BASE SOME EXTENSIONS MAY STOP WORKING IN THE FUTURE
DO NOT REUPLOAD THIS BASE SOME EXTENSIONS MAY STOP WORKING IN THE FUTURE
DO NOT REUPLOAD THIS BASE SOME EXTENSIONS MAY STOP WORKING IN THE FUTURE
DO NOT REUPLOAD THIS BASE SOME EXTENSIONS MAY STOP WORKING IN THE FUTURE


The concept is simple but a little ambitious. As it stands, integrating animations into all player models globally requires someone to $IncludeModel them into the default m/f/z_anm.mdl files. Due to many different people wanted to integrate different animations, this leads to a lot of overwriting and compatability issues.

The hopes of this animation extension system is to have all these integrations work together and let the client/server decide which ones they want to do at any given time. As long as the animation base is mounted, clients can enable/disable animation extension files in their GMod to change what animations are integrated. It will also eliminate the issue of clients having to restart their GMod after subscribing to one of the integrated animations.

At the moment the system works by $IncludeModel 'ing extension slots. I have added some official integrations that I use for my addons. They do not take up any slots and are externally applied. You can find them in this collection. If you'd like me to include your model into the collection please make a thread here and I'll have a look.

For Clients
Once you subscribe to this addon, make sure you unsubscribe from any other integrated animation addon. From there, go into Garry's Mod and let it download. Once it completes, enable it and restart the game. You can now enjoy using the animation system.

There is a new context menu widget next to the player model button that will allow you to view the animations of your current model. You can use this to see what other animations you have, and get the names of the sequences. This animation viewer will also allow you to see more than the hardcoded limit of animations that can be listed in the "Edit Icon" entry of the spawn icons.

For Developers
If you'd like to integrate your animations with the animation base it's very simple. Compile the animations as seperate models, and compile a new model that $IncludeModel's those files. The new model must be named after one of the extension slots. You can choose the number yourself. The QC entries are as follows:

$modelname player/wiltos/anim_extension_modX.mdl // Where X is a number from 1 to 20
$IncludeModel "YOUR ANIMATION MODEL PATH HERE"

Example QC:
$modelname player/wiltos/anim_extension_mod5.mdl // The extension name
$IncludeModel "player/dod_player_shared.mdl" // Includes all shared DOD:S Player animations

The register to check if the base installed in any of your addon is a simple table check as such:

wOS.AnimExtension.Mounted[ "Base" ]

You may also do GENDER SPECIFIC inclusions using the following:

$modelname player/wiltos/anim_extension_GENDERLETTER_modX.mdl // Where X is a number from 1 to 20, GENDERLETTER is either f, m, or z
$IncludeModel "YOUR ANIMATION MODEL PATH HERE"

Closing Remarks

If you encounter any bugs or want any particular integrated animations officially supported, making a thread on this workshop page is the way to go. I hope we can get this whole thing off the ground at least until there's some method of $IncludeModel 'ing animations through lua

Keep up to date with wiltOS Technologies by joining our Community Steam group!
Popularne dyskusje Zobacz wszystkie (18)
17
5 sierpnia 2024 o 9:36
Any conflicting addons? if so, list them.
hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
5
20 października 2022 o 14:39
Wos Animation Base not working
Dino43King
6
3 grudnia 2022 o 22:42
Help please
~LORD~Felwinter
Komentarzy: 455
nadine.arcand 23 listopada 2024 o 15:03 
wheres the lua version
$5 8 października 2024 o 22:47 
Disabling this addon made the game actually load, what's the issue? I'm just trying to load Sandbox, am I meant to have the LUA version instead?
Marketable Pliers 8 września 2024 o 3:15 
@bærnay
Animation addon dummy like xdr
trashgamecreator 27 lipca 2024 o 20:05 
Plz reupload the Super Mario extension.
Zapox 24 lipca 2024 o 10:09 
Hello i have a problem, i compiled my 2 qc file, put in in a content and it dont want to appear in my game, pls tell me how to fix that and make it appear in game ( i see every animations other makes )
Son Goku 8 lipca 2024 o 10:19 
bring back the mario 64 animation thing or i will burn down the nintendo office
lil 2baer 22 maja 2024 o 13:36 
this mod is dead then
lil 2baer 17 maja 2024 o 13:21 
someone fucking answer my goddamn question
lil 2baer 17 maja 2024 o 13:13 
how does this work
FormerPresidentGeorgeWBush 31 marca 2024 o 18:54 
is this the bitch ass addon that makes me backflip