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Yeah, thats just the game being angry about forces on subgrids.
@AgentSmith: "Hey, please tell me how can I open the code in a “readable” form?"
Lol wut. I think you need a better text editor because you can just grab the plain text from the programmable block editor. Alternatively, the change logs link directly to my public GitHub.
If blocks aren't fetching on world reload, that is a game issue and I can't do anything about it.
inside the control menu of the programmable block inside the world after you have build it and if the world is allowed to use ingame scripts (which it isnt by default and it will not be console compatible with it active to my knowledge) you will find an edit button that opens up an additional window in which you can write your own script, edit scripts and find a workshop button.
P.S. yes, I screwed up the server config getting the mod in, as I can just paste mod ids for it to download. All fixed now thankfully.
this is not a mod, it is an ingame script.
so it isnt added to a worlds modlist and if you still get it added to one (cfg edit, server manger, . . .) it will cause absolute havok.
ingame scripts are put into a programmable block you need to build ingame and for the button for it to show up the world need to allow ingame scripts.