Garry's Mod

Garry's Mod

155 évaluations
gm_manticore
   
Récompenser
Ajouter aux favoris
Favoris
Retirer des favoris
Content Type: Addon
Addon Type: Map
Addon Tags: Build, Realism
Taille du fichier
Publié le
Mis à jour le
91.312 MB
28 aout 2016 à 19h43
5 sept. 2016 à 8h41
5 notes de changement ( voir )

S'abonner pour télécharger
gm_manticore

Dans 1 collection faite par ghosteh
Spooky Collection
100 objets
Description
i've lost my map files and this project is now abandoned, though i might do other maps or redo this one.

map from the empires mod on the source engine.

mainly i fixed it up for myself and my server to use it for acf battles.

changelog:

mk. 1
- removed most emp functions.
- added spawns.
- removed borders on the hills.

mk. 2
- completely removed emp functions.
- completely overhauled the light on the map.
- completely removed player clips.
- removed fade out on prop_static. (might affect fps on some pcs.)
- reduced spawns. (around 30 before, now around 12.)
- made the map much more friendlier to prop vehicles rather than entity vehicles. (high curbs.)
- fixed 4 seams on the factory.
- optimized map.

mk. 3
- fixed ladders. (all of them hopefully)
- fixed a hole in a house.
- made light a little bit warmer.
- changed wireframe color to red and dim.
- reduced spawns to 10.

mk. 4
- fixed more ladders. ( 2 )
- added props, a lot of them. (around 30+)
- changed lighting. (again.)
- changed skybox.

i will keep working on and fixing this map.
any bug reports will be really appreciated.

the map is not in any way made by me, all credit goes to the empires mod team.
49 commentaires
Crabulous 18 sept. 2023 à 14h03 
Why is it called Manticore?
Gmodfan750 22 aout 2021 à 18h00 
he lost the map files
Flankercom 18 févr. 2021 à 13h58 
Ai Nodes Please?!?!?
Lendawg 8 mai 2018 à 8h04 
the water looks all weird and im confused and scared send help
Steel Rain 18 févr. 2017 à 11h19 
reall? thanks! that's actually helpful!
ghosteh  [créateur] 18 févr. 2017 à 11h09 
you can nocollide your props/ragdolls whatever youre using, as the hitboxes are actually physical
Steel Rain 18 févr. 2017 à 7h31 
okay, just bad for posing
ghosteh  [créateur] 17 févr. 2017 à 20h57 
that is because of a faux hitbox the help vehicles get up on the high sidewalks
Steel Rain 17 févr. 2017 à 12h50 
why does the road have a flat Hitbox while it is actually curved?
Spark 25 déc. 2016 à 0h37 
I'd love this if the map had AI nodes.