Garry's Mod

Garry's Mod

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gm_manticore
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Build, Realism
Tamanho
Publicado em
Atualizado em
91.312 MB
28/ago./2016 às 19:43
5/set./2016 às 8:41
5 notas de atualização ( ver )

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gm_manticore

Em 1 coleção de ghosteh
Spooky Collection
100 itens
Descrição
i've lost my map files and this project is now abandoned, though i might do other maps or redo this one.

map from the empires mod on the source engine.

mainly i fixed it up for myself and my server to use it for acf battles.

changelog:

mk. 1
- removed most emp functions.
- added spawns.
- removed borders on the hills.

mk. 2
- completely removed emp functions.
- completely overhauled the light on the map.
- completely removed player clips.
- removed fade out on prop_static. (might affect fps on some pcs.)
- reduced spawns. (around 30 before, now around 12.)
- made the map much more friendlier to prop vehicles rather than entity vehicles. (high curbs.)
- fixed 4 seams on the factory.
- optimized map.

mk. 3
- fixed ladders. (all of them hopefully)
- fixed a hole in a house.
- made light a little bit warmer.
- changed wireframe color to red and dim.
- reduced spawns to 10.

mk. 4
- fixed more ladders. ( 2 )
- added props, a lot of them. (around 30+)
- changed lighting. (again.)
- changed skybox.

i will keep working on and fixing this map.
any bug reports will be really appreciated.

the map is not in any way made by me, all credit goes to the empires mod team.
49 comentário(s)
Crabulous 18/set./2023 às 14:03 
Why is it called Manticore?
Gmodfan750 22/ago./2021 às 18:00 
he lost the map files
Flankercom 18/fev./2021 às 13:58 
Ai Nodes Please?!?!?
Lendawg 8/mai./2018 às 8:04 
the water looks all weird and im confused and scared send help
Steel Rain 18/fev./2017 às 11:19 
reall? thanks! that's actually helpful!
ghosteh  [autor(a)] 18/fev./2017 às 11:09 
you can nocollide your props/ragdolls whatever youre using, as the hitboxes are actually physical
Steel Rain 18/fev./2017 às 7:31 
okay, just bad for posing
ghosteh  [autor(a)] 17/fev./2017 às 20:57 
that is because of a faux hitbox the help vehicles get up on the high sidewalks
Steel Rain 17/fev./2017 às 12:50 
why does the road have a flat Hitbox while it is actually curved?
Spark 25/dez./2016 às 0:37 
I'd love this if the map had AI nodes.