Space Engineers

Space Engineers

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Vahuor Artillery Tank
   
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Type: Blueprint
Mod category: Exploration
Tamaño
Publicado el
Actualizado el
790.483 KB
20 AGO 2016 a las 11:15
22 AGO 2016 a las 12:16
5 notas sobre cambios ( ver )

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Vahuor Artillery Tank

Descripción
This build is Vanilla, and survival ready.

Inspired by BlackArmor`s builds, and a German heavy artillery tank called PzH 2000.

Stats:
2 medium cargo containers
5 small cargo containers
4 passenger seats (1 gunner, 2 for main cannon operating, 1 for pilot assist)
2 control cabin
10+ text panels, all showing useful information ( MMaster's Configurable Automatic LCDs )
16 wheels, 12 touching the ground

Features:
4 pistons to lift you half meter off the ground, so you can land more precise shots on the enemy.
1 rotor that moves the main turret to 45 degrees
1 rotor for an openable door on the rear
Text panels showing realtime informations.
+one person who talks to you through text panels. Everything is written in the vegicle you need to use it.
I have killed time and carefully explained which button does what, don't afraid to read them! ;)

Click here to get the warhead blueprint

Issue:
http://steamproxy.net/app/244850/discussions/1/361798516949154650/
Publicado originalmente por Dr. Dark Sith Skeeter:
what the title says, so I want to weld up a warhead designed by me, the only problem is that, if I turn on the projector, and weld up everything, I can`t weld atmo thrusters. They are connected to the grid, no mods were used.

Furthermore, if I raise the main cannon, the whole vehicle starts to move forward.

Changes note:

change 1: Discard
change 2: The
change 3: Evidence
change 4: You saw nothing :)



Wish you good luck! -Skeeter



Check out my Space Engineers Workshop for more builds like this!
3 comentarios
QuintusJ 22 AGO 2016 a las 16:15 
Nice!
Dr. Skeeter  [autor] 21 AGO 2016 a las 0:47 
Woah! Its you :D and I have thought about the problem, so added pistons. But its sliding forward even after that! I will try to extend pistons before elevating cannon, and include it to the info text panels. (How about a game together where we try it in battle? )
BlackArmor 20 AGO 2016 a las 15:10 
This is sweet! Would love to see it in action. Thanks for the shout-out.

As far as the uncontrollable rolling forwards which is effecting my arty as well, I have found that raising the vehicle up on pistons before you elevate the gun(launcher) will keep it in one place.

Great work