Counter-Strike 2

Counter-Strike 2

Not enough ratings
✪ xHeisenberg™
By ASAP Kurt
   
Award
Favorite
Favorited
Unfavorite
My autoexec ;^)
//binds

bind "," "toggle gameinstructor_enable"
bind "." "toggle gameinstructor_enable 0"

// Clan-Switch

// bind "w" "+forward;cl_clanid 10088900";
// bind "a" "+moveleft;cl_clanid 10088895";
// bind "d" "+moveright;cl_clanid 10109772";
// bind "s" "+back;cl_clanid 10088936";
bind "z" "cl_clanid 8692310;"

// Match-Making

fps_max 0
mm_dedicated_search_maxping 80
mat_monitorgamma 1.6
rate "128000" //Max bytes per second the host can receive data
cl_radar_scale 0.3 // 0.4
cl_radar_always_centered 0
cl_hud_playercount_showcount 1
cl_interp 0
cl_interp_ratio 2 //(1 = Good Internet, 2 = Medium.. 3 = Bad)
cl_use_opens_buy_menu 0 // (Don't open buy menu with use key)
cl_cmdrate "128" //Max number of command packets sent to server per second
cl_updaterate "128" //Number of packets per second you are requesting from the server
cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
cl_interp "0" //Sets the interpolation amount, always set this to 0
cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon eff

//Mouse

m_rawinput “1” //Raw Input on
m_customaccel “0” //Mouse Acceleration off
m_customaccel_exponent “0” //Acceleration Amount
m_mousespeed “0” //Windows mouse acceleration off
m_mouseaccel1 “0” //Windows mouse acceleration initial threshold (2x movement)
m_mouseaccel2 “0” //Windows mouse acceleration secondary threshold (4x movement)

//Jumpthrow

alias "+jumpthrow" "+jump;-attack"
alias "-jumpthrow" "-jump"
bind "mouse5" "+jumpthrow"

// Aliases (Abbreviations for weapon combinations)

alias "m4a1/ak47" "buy m4a1;buy ak47"
alias "aug/sg556" "buy aug;buy sg556"
alias "galilar/famas" "buy galilar;buy famas"
alias "g3sg1/scar20" "buy g3sg1;buy scar20"
alias "vesthelm/vest" "buy vesthelm;buy vest"
alias "incgrenade/molotov" "buy incgrenade;buy molotov"

// Key bindings (Aliases are used here)

bind "KP_HOME" "buy ssg08; vesthelm/vest"
bind "KP_UPARROW" "buy awp; vesthelm/vest"
bind "KP_PGUP" "g3sg1/scar20; vesthelm/vest"

bind "KP_LEFTARROW" "galilar/famas; vesthelm/vest"
bind "KP_5" "m4a1/ak47; vesthelm/vest"
bind "KP_RIGHTARROW" "aug/sg556; vesthelm/vest"

bind "KP_END" "buy p250; vesthelm/vest"
bind "KP_DOWNARROW" "buy deagle; vesthelm/vest"
bind "kp_pgdn" "buy fiveseven; buy tec9;"

bind "KP_INS" "buy deagle"
bind "KP_DEL" "buy p90; vesthelm/vest"

bind "KP_SLASH" "buy decoy"
bind "KP_MULTIPLY" "buy smokegrenade"
bind "KP_MINUS" "buy flashbang"
bind "KP_PLUS" "buy hegrenade; incgrenade/molotov"
bind "KP_ENTER" "vesthelm/vest; buy defuser"

//Current crosshair

cl_crosshair_drawoutline "1"
cl_crosshair_dynamic_maxdist_splitratio "0.35"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.5"
cl_crosshair_dynamic_splitdist "7"
cl_crosshair_outlinethickness "1"
cl_crosshairalpha "255"
cl_crosshaircolor "5"
cl_crosshaircolor_b "0"
cl_crosshaircolor_g "255"
cl_crosshaircolor_r "0"
cl_crosshairdot "0"
cl_crosshairgap "-2.000000"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "600"
cl_crosshairsize "3.500000"
cl_crosshairstyle "4"
cl_crosshairthickness "0.5"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "-4.5"

//viewmodel

cl_viewmodel_shift_left_amt "1.5"
cl_viewmodel_shift_right_amt "0.75"
viewmodel_fov "60"
viewmodel_offset_x "1"
viewmodel_offset_y "1"
viewmodel_offset_z "-1"
viewmodel_presetpos "1"
cl_bob_lower_amt "21"
cl_bob_lower_amt "21"
cl_bobcycle "0.98"

// Crosshair & Viewmodel

alias "a1" clear
alias "a2" echo "*********************************************";
alias "a3" echo "YOUR CURRENT CROSSHAIR SETTINGS;"
alias "a4" echo "*********************************************";
alias "a5" developer 2
alias "a6" con_filter_enable 1
alias "a7" con_filter_text cl_crosshair
alias "a8" host_writeconfig //
alias "a9" con_filter_text cl_fix
alias "a10" host_writeconfig //
alias "a11" developer 0
alias "a12" con_filter_enable 0
alias "a13" showconsole
alias "showcrosshair" "a1;a2;a3;a4;a5;a6;a7;a8;a9;a10;a11;a12;a13"
bind "del" "showcrosshair"

alias "b1" con_enable 1
alias "b2" toggleconsole
alias "b3" clear
alias "c1" echo "*********************************************";
alias "c2" echo "YOUR CURRENT VIEWMODEL SETTINGS;"
alias "c3" echo "*********************************************";
alias "b4" con_filter_enable 1
alias "b5" con_filter_text viewmodel_
alias "b6" developer 2
alias "b7" host_writeconfig vmodel_shareconf
alias "b8" con_filter_text_out Achievements
alias "b9" con_filter_text cl_bob_lower_amt
alias "b10" host_writeconfig vmodel_shareconf
alias "b11" confilter_text cl_bobamt_
alias "b12" host_writeconfig vmodel_shareconf
alias "b13" con_filter_text cl_bobcycle
alias "b14" host_writeconfig vmodel_shareconf
alias "b15" con_filter_enable 0
alias "b16" developer 0
alias "showviewmodels" "b1;b2;b3;c1;c2;c3;b4;b5;b6;b7;b8;b9;b10;b11;b12;b13;b14;b15;b16"
bind "ins" "showviewmodels"

// Show netgraph when checking scoreboard script
alias "+scorenet" "+showscores; net_graphheight 0"
alias "-scorenet" "-showscores; net_graphheight 9999"
bind "TAB" "+scorenet" //Bind TAB to whatever you prefer

// Display Damage with Switch Script
alias displaydamage "displaydamage_on"
alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\blip1 0.5; alias displaydamage "displaydamage_off""
alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\blip2 0.5; alias displaydamage "displaydamage_on""
bind "F5" "displaydamage" //Bind F5 to whatever you prefer

// Debug

echo
echo +++ autoexec.cfg executed successfully +++
echo