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(SFM) War SFX pack
   
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Sound
Sounds: Effects
Тагове: SFM
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335.964 MB
5 авг. 2016 в 12:57
1 бележка за промяна ( преглед )

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(SFM) War SFX pack

В 1 колекция от surfer171
surfer171 sound pack
5 артикула
Описание
Introduction

Hello again, I bring you all another sound pack and this time we focus on war from artillery incoming to explosions to ambient sound of the battle field. again, @egor isn't around in this but hey, at least we have more variety of sfx for those who wants to make a war themed sfm animation.

Usage and crediting

I'm only redistributing these collection of sound effects with full permission from their respective collector.

Please give credit to the user listed below as I am simply a redistributor (to make crediting easier, I have arranged all the sound effects to their rightful collector) and these are the people you should thank for:

Pepper

sorryh

Thank you for taking your time to read this and I hope you enjoy working with them and for something extra, HL2 BETA sfx pack will be coming soon. So stay tuned.

for those concerned about what's inside, i'll find time to list all 100+ sfx. basically, its a lot like bomb shakes, explosions and other war related sfx (minus the guns unless you want me to include guns then i'll make part 2)

Includes:
war_sfx\pepper\battlefield_BC2\Explosions\Explosion_Big_Close_1_Wave.wav
war_sfx\pepper\battlefield_BC2\Explosions\Explosion_Big_Close_2_Wave.wav
war_sfx\pepper\battlefield_BC2\Explosions\Explosion_Big_Close_3_Wave.wav
war_sfx\pepper\battlefield_BC2\Explosions\Explosion_Big_Close_4_Wave.wav
war_sfx\pepper\battlefield_BC2\Explosions\Explosion_Big_Close_5_Wave.wav
war_sfx\pepper\battlefield_BC2\Explosions\Explosion_Big_Close_6_Wave.wav
war_sfx\pepper\battlefield_BC2\Explosions\Explosion_Big_Close_7_Wave.wav
war_sfx\pepper\battlefield_BC2\Explosions\Explosion_Crack_03_Wave.wav
war_sfx\pepper\battlefield_BC2\Explosions\Explosion_Crack_04_Wave.wav
war_sfx\pepper\battlefield_BC2\Explosions\Explosion_Small_Close_1_Wave.wav
war_sfx\pepper\battlefield_BC2\Explosions\Explosion_Small_Close_2_Wave.wav
war_sfx\pepper\battlefield_BC2\Explosions\Explosion_Small_Close_3_Wave.wav
war_sfx\pepper\battlefield_BC2\Explosions\Explosion_Small_Close_4_Wave.wav
war_sfx\pepper\battlefield_BC2\Explosions\Explosion_Small_Close_5_Wave.wav
war_sfx\pepper\battlefield_BC2\Explosions\Explosion_Small_Close_6_Wave.wav
war_sfx\pepper\battlefield_BC2\Explosions\Explosion_Small_Close_7_Wave.wav
war_sfx\pepper\battlefield_BC2\Explosions\Explosion_Small_Close_8_Wave.wav
war_sfx\pepper\battlefield_BC2\Explosions\Explosion_Small_Close_9_Wave.wav
war_sfx\pepper\battlefield_BC2\Explosions\Explosion_XS_Close_01_Wave.wav
war_sfx\pepper\battlefield_BC2\Explosions\Explosion_XS_Close_02_Wave.wav
war_sfx\pepper\battlefield_BC2\Explosions\Explosion_XS_Close_03_Wave.wav
war_sfx\pepper\battlefield_BC2\Explosions\Explosion_XS_Close_04_Wave.wav
war_sfx\pepper\battlefield_BC2\Explosions\Smoke_Grenade_Explosion_Close_05_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Crack_Far_01_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Crack_Far_02_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Crack_Far_03_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Crack_Far_04_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Crack_Far_05_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Crack_Far_06_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Crack_Far_07_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Crack_Far_08_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Crack_Far_09_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Crack_Far_10_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Fly_By_1_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Fly_By_2_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Fly_By_3_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Fly_By_30mm_01_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Fly_By_30mm_02_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Fly_By_30mm_03_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Fly_By_30mm_04_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Fly_By_Crack_01_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Fly_By_Crack_02_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Fly_By_Crack_03_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Fly_By_Crack_04_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Fly_By_Crack_05_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Fly_By_Crack_06_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Fly_By_Crack_07_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Fly_By_Crack_08_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Fly_By_Crack_09_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Fly_By_Crack_10_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Fly_By_Crack_11_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Fly_By_Crack_12_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Fly_By_Crack_13_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Fly_By_Crack_14_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Fly_By_Crack_15_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Fly_By_Crack_16_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Fly_By_Crack_17_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Fly_By_Crack_18_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Fly_By_Crack_19_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Fly_By_Crack_20_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Fly_By_Crack_21_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Fly_By_Crack_22_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Fly_By_Crack_23_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Fly_By_Crack_24_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Fly_By_Crack_25_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Flyby_01_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Flyby_02_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Flyby_03_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Flyby_04_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Flyby_05_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Flyby_06_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Flyby_07_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Flyby_08_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Flyby_09_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Flyby_10_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Flyby_11_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Flyby_12_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Flyby_13_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Flyby_14_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Flyby_15_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Flyby_16_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Flyby_17_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Flyby_18_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Flyby_19_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Flyby_20_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Flyby_21_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Flyby_22_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Flyby_23_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Flyby_24_Wave.wav
war_sfx\pepper\battlefield_BC2\Impacts\BulletBys\Bullet_Flyby_25_Wave.wav
war
109 коментара
ncux 14 юни 2023 в 12:47 
this SFX is really awesome
KomradeDoot 4 окт. 2022 в 1:32 
what kind of tank is that in the poster?
痛みHOPELESS死 5 май 2022 в 12:29 
How I can talk with pepper?
痛みHOPELESS死 5 май 2022 в 12:28 
please
痛みHOPELESS死 6 ян. 2022 в 11:48 
how did u export bc2 audio files?
76561198838078783 25 март 2020 в 7:32 
o_o
ReCommN 26 дек. 2018 в 7:03 
Aye mate, I want to thank you for this collection of sounds. And also to notify you (if for some unbelievable reason you still remember) that this idea of making a series about a sniper with low expierence of our own is long gone. Gotta admit you were right about scenarios and all this stuff, but still.

Merry Christmas :p
ReCommN 7 ян. 2018 в 5:06 
Good stuff, partner.
PanzerPlant 6 окт. 2017 в 10:23 
If I knew how to animate, I'd definitely use these.
SamiSha 30 авг. 2017 в 13:03 
chap