Starbound
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Moonlight Greatsword (Dark Souls 1)
   
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2016년 8월 4일 오전 5시 35분
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Moonlight Greatsword (Dark Souls 1)

설명
Adds an animated Moonlight Greatsword from Dark Souls 1 to Starbound.

The sword has the ice element and its ability is flying slash, as that is the closest to what it was like in Dark Souls 1. Its stats are otherwise identical to the Violium Broadsword's.

It is made with the Replicator's Separator addon, requiring 6 refined ferozium, 3 solarium stars and 6 copper bars.

Please do not reuse any assets from this mod or include it in any mod packs without my consent.
댓글 20
shardinhand 2020년 7월 16일 오전 4시 45분 
siick! is the energy slash aimable... :3 i test
Banjo 2020년 3월 12일 오전 5시 04분 
MoonLIT Greatsword
BlitzkriegOmega 2017년 8월 27일 오전 9시 33분 
maybe one day you could do the Holy Moonlight Sword from Bloodborne? big ol' broadsword with Empowerment!
Crombell  [작성자] 2017년 3월 21일 오전 9시 02분 
@Jaco_bot I have no idea, honestly. I never really used servers when I actively played Starbound.
Foxolotll 2017년 3월 21일 오전 8시 44분 
Is this a server side mod or a client side mod? I realy like this mod too. :steamhappy:
Crombell  [작성자] 2016년 8월 7일 오후 5시 39분 
@Southern vegetables I deliberately made it as short and wide as it is. firstly, because if I made it any thinner there'd be no room for details on the hilt, and secondly because it kinda matches the style of Starbound with these proportions.

If you look at the characters, you'll realise their head-to-body proportions aren't exactly realistic, leaning towards a cartoonish bubblehead kinda thing. If I made the Moonlight Greatsword as thin as it is in the souls games, it wouldn't match how everything else in the game looks.
KNIGHT 2016년 8월 7일 오후 5시 05분 
I say make it thinner and keep it the same length :3
Crombell  [작성자] 2016년 8월 5일 오전 1시 44분 
@(´ ☯ω♥`) Yes, the sword's first appearance was in King's Field 1, but this mod is based off of the one in Dark Souls 1.
make_eye 2016년 8월 4일 오후 8시 51분 
The blade comes from King's Field, not Dark Souls or Demon's Souls.
Crombell  [작성자] 2016년 8월 4일 오후 5시 13분 
@caelumsixsmith I don't think it was as conscious a decision as one could otherwise assume, judging by how a lot of Dark Souls 2's lore seems to be just 'this a fantasy game, so here is a flaming armour boss with a very vague origin'. As if the ones who made Dark Souls 2 had only done a barebones amount of research, and were a bit oblivious to how carefully the lore from the first game had been established.

What I'm, perhaps poorly, trying to get at, is that whoever made the sword's design and decided it should look like that in Dark Souls 2, just weren't aware that there was a signifigance to its previous design.