Starbound
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Moonlight Greatsword (Dark Souls 1)
   
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4 Αυγ 2016, 5:35
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Moonlight Greatsword (Dark Souls 1)

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Adds an animated Moonlight Greatsword from Dark Souls 1 to Starbound.

The sword has the ice element and its ability is flying slash, as that is the closest to what it was like in Dark Souls 1. Its stats are otherwise identical to the Violium Broadsword's.

It is made with the Replicator's Separator addon, requiring 6 refined ferozium, 3 solarium stars and 6 copper bars.

Please do not reuse any assets from this mod or include it in any mod packs without my consent.
20 σχόλια
shardinhand 16 Ιουλ 2020, 4:45 
siick! is the energy slash aimable... :3 i test
Banjo 12 Μαρ 2020, 5:04 
MoonLIT Greatsword
BlitzkriegOmega 27 Αυγ 2017, 9:33 
maybe one day you could do the Holy Moonlight Sword from Bloodborne? big ol' broadsword with Empowerment!
Crombell  [Δημιουργός] 21 Μαρ 2017, 9:02 
@Jaco_bot I have no idea, honestly. I never really used servers when I actively played Starbound.
Foxolotll 21 Μαρ 2017, 8:44 
Is this a server side mod or a client side mod? I realy like this mod too. :steamhappy:
Crombell  [Δημιουργός] 7 Αυγ 2016, 17:39 
@Southern vegetables I deliberately made it as short and wide as it is. firstly, because if I made it any thinner there'd be no room for details on the hilt, and secondly because it kinda matches the style of Starbound with these proportions.

If you look at the characters, you'll realise their head-to-body proportions aren't exactly realistic, leaning towards a cartoonish bubblehead kinda thing. If I made the Moonlight Greatsword as thin as it is in the souls games, it wouldn't match how everything else in the game looks.
KNIGHT 7 Αυγ 2016, 17:05 
I say make it thinner and keep it the same length :3
Crombell  [Δημιουργός] 5 Αυγ 2016, 1:44 
@(´ ☯ω♥`) Yes, the sword's first appearance was in King's Field 1, but this mod is based off of the one in Dark Souls 1.
make_eye 4 Αυγ 2016, 20:51 
The blade comes from King's Field, not Dark Souls or Demon's Souls.
Crombell  [Δημιουργός] 4 Αυγ 2016, 17:13 
@caelumsixsmith I don't think it was as conscious a decision as one could otherwise assume, judging by how a lot of Dark Souls 2's lore seems to be just 'this a fantasy game, so here is a flaming armour boss with a very vague origin'. As if the ones who made Dark Souls 2 had only done a barebones amount of research, and were a bit oblivious to how carefully the lore from the first game had been established.

What I'm, perhaps poorly, trying to get at, is that whoever made the sword's design and decided it should look like that in Dark Souls 2, just weren't aware that there was a signifigance to its previous design.