Arma 3
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[SP] Evil's Last Will
   
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Data Type: Mod
Mod Type: Campaign
Scenario Gameplay: Singleplayer
Scenario Type: Infantry
Scenario Map: OtherMap
Dateigröße
Veröffentlicht
Aktualisiert
77.664 MB
4. Aug. 2016 um 3:53
20. März 2023 um 12:54
4 Änderungshinweise (anzeigen)

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[SP] Evil's Last Will

Beschreibung
Eliminate a target person and witness how murder and hatred only stoke more fear and death in this land - when evil fulfills its last will.


T R A I L E R




F E A T U R E S
  • A story-driven one-mission-mini-campaign with many objectives, ported from Arma 1 (OFPEC[www.ofpec.com] score back in 2009: 8/10)
  • Modernized and optimized with Arma 3 features
  • Full voice acting (German)
  • English and German subtitles (change Arma to the corresponding language in Steam)
  • Thrilling and dark plot, set in the deep forests of northern Sahrani
  • Play as a Germany / NATO special forces operator: Infiltrate enemy positions, take out a highly valuable target, try to help local resistance forces, adapt to harsh circumstances due to missing allied support
  • Cutscenes
  • Custom music
  • Custom main menu design
  • Choose your equipment in the Arsenal, not in the briefing
109 Kommentare
tislub-s 27. Okt. 2023 um 3:39 
Another very nice scenario by Undeceived. Thank you!
Juba 6. Aug. 2023 um 4:16 
i use only visual effect mods and jsrs, i will try to restart today evening
Undeceived  [Autor] 6. Aug. 2023 um 0:34 
Sorry to hear that. It's been a while since I have tested it. What I always ask is if you are playing only with the required mods or with additional ones that could change AI behavior. Other than that the question would be if the problem stays when you restart the mission.
Juba 5. Aug. 2023 um 10:53 
the mission fail's when the jeep arrives in the cutscene jn the base. It says that i've been spotted, but i was not. I didn't kill no one on the aproach etc
Undeceived  [Autor] 20. März 2023 um 12:56 
A small update that fixes the custom main menu cutscenes (disables the Arma 3 Invaders minigame).
Undeceived  [Autor] 14. Jan. 2023 um 13:40 
Thanks to you for the feedback!
PiouRe 14. Jan. 2023 um 12:28 
Great mission!
Thank you for this
ADG 16. Aug. 2022 um 16:14 
Awesome.
Padi 20. Aug. 2021 um 7:35 
Absolut super Mission, super immersiv und auch das selbstgemachte Hauptmenü ist eine Überraschung, die es sonst nur ganz selten gibt.
Undeceived  [Autor] 1. Juli 2020 um 9:33 
The trigger checks if there are no venoms in the vicinity of the camp. Search the bushes and everywhere - I'd say up to a distance of 50 meters.

(sorry for the late answer.... :( )