RimWorld
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EdB Prepare Carefully
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
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3.773 MB
31 jul 2016 om 10:26
21 mei om 21:31
60 wijzigingsnotities (weergeven)

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EdB Prepare Carefully

Omschrijving
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your setup as a preset so that you can start your game the same way later.


1.5.12 Released (21 May 2024)
A version of the mod compatible with RimWorld 1.5 and the Anomaly expansion is now available. This release of the mod also includes some new features and fixes to longstanding issues.

IMPORTANT: The latest version of the mod now requires that you have the Harmony mod installed. Previous versions did not have this dependency, so if you're not using it already, you will need to subscribe to it.

There are always lots of bugs in the first few releases for a new version of the game. After the first several releases, it's starting to look more stable, but there are likely still issues that need to be fixed. Please post bug reports in the Discussions.

Change notes:
https://github.com/edbmods/EdBPrepareCarefully/blob/v1.5.12/Resources/CHANGELOG.txt


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. F R E Q U E N T L Y . A S K E D . Q U E S T I O N S .
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Why doesn't the "Prepare Carefully" button appear for me?
First and foremost, make sure that you've enabled the mod. This will be obvious to experienced mod users, but if you're new to RimWorld mods, you need to go into the Mods menu when you start the game and explicitly enable a mod after you've subscribed to it.

If you've got dozens of other mods installed, it can be difficult to know what's causing this. Sometimes, an error while loading another mod that is before Prepare Carefully in the mod order causes Prepare Carefully not to load properly. In other cases, I have heard that some people have success with uninstalling and then reinstalling the game, but it's difficult for me to recommend that approach. Posting the game's log file somewhere (if you know how to do that) can help, but only do so if this if you've pared down the number of mods you're using to a minimum.

When I click the Prepare Carefully button, it doesn't do anything or I get an error message. Why doesn't it work?
This usually happens because another mod is doing something that Prepare Carefully does not expect, and it causes an error. It's impossible to test with every mod out there, so issues like this are inevitable. However, we do try to continue to improve the error handling in the mod to try to avoid them.

Where should I put Prepare Carefully in my mod load order?
When you have dozens of mods enabled, they can interact in unexpected ways, so I can't say that it definitely doesn't matter where you put Prepare Carefully in the load order, but in principle it shouldn't matter too much. When we're testing the mod, we usually put it at the bottom of the mod list.

How do I help you figure out which mod is causing the problem?
You'll need to experiment to figure out which mod is causing the problem. If you have development mode enabled, you'll likely see some clues about where the error is happening. If you figure out which mod it is, you can let me know, and I'll try to take a look. Unfortunately, a lot of times when I try to reproduce a problem, it works just fine for me--it's frustrating.

Which other mods don't work with Prepare Carefully?
We're always trying to make Prepare Carefully compatible with as many other mods as possible, but with so many mods out there it can be difficult. Help us by trying to figure out which mods are causing problems and reporting it in the "bugs and issues" discussion.

I'm using point limits. Why does {insert thing here} cost the number of points that it does? It should cost more/less.
The point system relies on the vanilla game's built-in "market values." These market values are balanced for vanilla gameplay and not for setting up a starting group of colonists. I've made some tweaks to try to balance this, but it really is an impossible task, and you will see things that seem wrong. For example, the vanilla values for colonists do not take passions or traits into account (for the most part). I've added costs for passions, but I've left traits alone.
Populaire discussies Alles weergeven (190)
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7.581 opmerkingen
N16H7M4RE 19 uur geleden 
@Elidurden123 I'm having the same issue, even after disabling CharEditor. ugh!
trexman2086 19 dec om 12:29 
Make it so you can just copy paste them because it takes so long to do it for all the colonists
Elidurden123 18 dec om 6:22 
PC as in PrepareCarefully. I try to set up a Pawn group preset like I did yesterday but it keeps saying it failed to initialise.
Elidurden123 18 dec om 6:21 
Has anyone else suddenly had an issue where PC just will not load? My error log says it has something to do with CharEditor but I do not speak code-lingo to make heads or tails of what it is trying to say. I tried Pawn editor and the same issue seemed to arise.
Mr.2% 17 dec om 14:27 
when you load a saved preset it always says start near not with. which i set it to.
Alu 15 dec om 3:44 
im on alot of the rw discords and help troubleshoot on 4 of them
when people showed up with broken corrupted saves wed always tell them the likly cause then tell them to restart
they would get really angry we wont edit and fix it for them
ПΛПО Dragoon 15 dec om 2:39 
Honestly I never saw oh "losing your save after a few hours is just normal rw". Then again I stayed away from a lot of places with fighting.

I guess he didn't bother. I suppose I wouldn't either unless it was crashing on launch.
Alu 15 dec om 1:52 
theres more drama to it than just that
people kept arguing for years that "oh losing your save after a few hours is just normal rw" so the discords got really aggressive on "we just wont help you if you use the mod anymore"
then the modder never actually reported the issue as fixed it was fixed in a unlisted change so no one even noticed till we ourselves decided to check
we legit had to dig into the code to be sure cause there was no mention
ПΛПО Dragoon 14 dec om 23:38 
I know it was real issue for years. The problem is during the mod being updated everyone kept saying it. I can promise you well over half the people still saying it now didn't know about it till AFTER people were spewing it out here while the mod was updating and fixing the issue.
Alu 14 dec om 20:54 
thing is
for literally 4 years the issue was TRUE
and prep was save bricking entirely
so the reason it was born was entrely a real reason
people just dont update their info