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ExtendedMedicine
   
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1.120 MB
26 lipca 2016 o 2:34
1 sierpnia 2016 o 10:15
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ExtendedMedicine

W 1 kolekcji stworzonej przez Skullywag
Skullywags Misc Mods
Przedmioty: 9
Opis
Makes all medicine craftable at a new worktable.

10 Herbal Meds + 5 Cloth = 1 Medicine
5 Medicine + 2 Synthread = 1 Glitterworld Medicine
Komentarzy: 15
Lord Dudelsack 16 lipca 2017 o 5:33 
any chance this getting ipdated to A17?
MetanDioxid 2 czerwca 2017 o 9:47 
a17?
rbinbox 18 lutego 2017 o 0:21 
A16? THANK YOU
-shhfiftyfive 28 grudnia 2016 o 13:53 
a16 version a possibility?
Make Byzantine Great Again 4 września 2016 o 1:27 
Just curious, will this mod update to A15 verison??
Bluberd 15 sierpnia 2016 o 6:49 
Power switch needed.
tomibgt 2 sierpnia 2016 o 23:53 
Please, please, please, have the medical bench information display the requirements for making medicine. Now I only get "Cannot crafting steel medical workbench (skill too low)" for colonists with Medicine 15 + Crafting 8 and Medicine 10 + Crafting 9. There's no instruction which skill is too low. Crafting needs to be 10 too? Also the recipies (herb med + cloth / med + synthr amount requirements) could read in when you click the i -info on the medical bench. Thanks!
Skullywag  [autor] 1 sierpnia 2016 o 10:15 
updated, added label for fluffys tabs mod.
Skullywag  [autor] 1 sierpnia 2016 o 7:36 
i perhaps missed a label......maybe....that he requires but the main game does not...
biship 1 sierpnia 2016 o 6:52 
What is this error? FluffyTabs :: No label was set for WorkGiverDef MakeMedicine please inform the author of ExtendedMedicine.