Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
example:
i have a sensor that opens a door, i would like this script to turn on an LCD, Play a sound, and Lock a 2nd door or sensor. Then when this door closes, unlock sensor/door 2, stop the sound, turn off the lcd and turn On a set of lights (3).
What more difficult things could i do that you have thought of?
also, getting these errors when installing and checking code:
Program(316,25) Warning: "MyDoor.Open" is obsolete: "Use the status Property instead"
Program(326,24) Warning: "MyDoor.Open" is obsolete: "Use the status Property instead"
or
in the custom data in the program block
Command: Control Center Door,2$Soundblock,1;Soundblock,6$Soundblock,0