Garry's Mod

Garry's Mod

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[E2] SentCore
   
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Content Type: Addon
Addon Type: ServerContent
Addon Tags: Build
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1.989 KB
17 juil. 2016 à 9h25
9 juin 2019 à 11h39
15 notes de changement ( voir )

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[E2] SentCore

Dans 1 collection faite par Ben66
[FR] Les Bricoleurs
107 objets
Description
Spawn scripted entity with E2.

BUG REPORTS : http://steamproxy.net/workshop/filedetails/discussion/726355111/359543951702114665/

Array = getSpawnableSents()
( Return all scripted entities we can spawn )

Entity = sentSpawn(string class, vector pos, angle ang, number freeze)
( Spawn a scripted ent)

Entity = npcSpawn(string class, vector pos)
( Spawn a Npc )

Entity = weaponSpawn(string class, vector pos, angle ang, number freeze)
(Spawn a weapon)

entity:editValue(string key, string value)
(Edit settings values of the ent)

Array = entity:getKey()
(Get settings values of the ent)

number = getLimit(string type)
(Get the sboxmax'type' number. (type= npcs, sents, etc...))

number = entity:getCount(string type)
(Get the count of the entities's type of entity player "owner():getCount("sents")" (type= npcs, sents, etc...))

number = entity:checkLimit(string type)
(This function returns how many objects allowed remains. owner():checkLimit('type') (type= npcs, sents, etc...))

cleanup('type')
(Do a cleanup of the type. (type= npcs, sents, etc...))

cleanup()
("Do a cleanup.")
Discussions populaires Tout voir (1)
1
26 juil. 2021 à 13h38
Bug Reports
Ben66
16 commentaires
Astralcircle 17 juil. à 16h05 
Soon it will be useless because Sent Core has been added to Wiremod
d4v3 | the Supreme Being 19 juin 2023 à 2h14 
yup
Lowly Foreskin 17 sept. 2022 à 19h13 
Cant spawn npc's other than zombies
SuperMonocle 24 mars 2022 à 22h21 
This is a great mod! However, is there any way you could add cleaning up the spawned SENTS? Or is there already a way to do that?
LUIGI 5 oct. 2021 à 16h44 
can you add gmod_wire_hydraulic to the spawn list with away to hookup the point1 and point2
ならうさよ 13 juin 2021 à 19h44 
it is possible to change the wire inputs, use the e2's function :createWire
Kerk 7 avr. 2021 à 13h39 
Is there a github version of this addon?
Linear Physics 29 déc. 2020 à 6h59 
ok cool c bien bonjour
Apu Nahasapeemapetilon 👀 9 juil. 2019 à 4h52 
Is it possible to change the wire inputs? for example if I spawn a missile that has the "Arm", "Launch" and "Detonate" wire inputs, being able of calling them from the E2
Ben66  [créateur] 9 juin 2019 à 4h53 
There is a new method to get an array of all SENTS we can spawn on the server.
getSpawnableSents()

HF