Stellaris
975 oy
Extra Events
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154.245 KB
9 Tem 2016 @ 21:40
26 Şub 2018 @ 18:24
35 Değişiklik Notu ( görüntüle )

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Extra Events

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About The Mod

Extra Events is a mod that adds 63 brand new top quality events to increase the fun you have on Stellaris and also helps keep the mid-late game interesting. Now translated in every language allowed by Stellaris!

Extra Events 1.9.11 for Stellaris 2.0.*
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Some Events Included are:
  • A Crazy Scientist
  • A Mineral Monolith
  • An Adventurers Last Words
  • Exceptional Engineering
  • The Space Nomads
  • The Star Search Special Project
  • The Serial Killer Storyline Event

Everything Included:
  • 35 New Anomaly Events
  • 1 New Special Project Event Chain
  • 26 New Pop-Up Events
  • 1 New Unique Storyline Event
  • Multistaged Events
  • Multichoice Events
  • Events that will effect your civlization
  • Decisions that will help carve your empire
  • Ethical decisions
  • Ethic specific events
  • Your decisions matter

Languages:
  • English - Done - Bürgermeister
  • German - Mostly Done - NotGo0d / Sleya
  • Russian - Done - 3ChiThai / Had / Lord_Assaultーさま
  • French - Done - Dr.Stranglove
  • Polish - Mostly Done - jsw22236
  • Spanish - Done - Darh
  • Portugese - Done - MENGO456
  • Korean - Done - *Death* Crampus - Found here: http://steamproxy.net/sharedfiles/filedetails/?id=1200587483

Contributors
Had, Infinite, Appareson, Sleya, NotGo0d, jsw22236, Lord_Assaultーさま, Dr.Stranglove, Darh, MENGO456, Kiyosan
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Latest Update


Update 9.6 | 9/25/17

[^] Updated mod to support 1.8 "Capek"
[+] Added Spanish localization by Darh

Update 9.7 | 10/22/17
[+] Added Portugese localization by MENGO456
[~] Changed the "Mutiny" event to give less Energy
[~] Changed the "Extra Profit" event to be more rare

Update 9.8 | 11/13/17
[+] Korean localization by *Death* Crampus available

Update 9.9 | 12/9/17
[^] Updated mod to support 1.9 "Boulle"

Update 9.10 | 2/22/18
[^] Updated mod to support 2.0 "Cherryh"

Update 9.11 | 2/26/18
[!!] Fixed the Star Search event chain to no longer sometimes spawn hundreds of events. (Credit to Kiyosan)

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Thank you for the 600+ ratings, 36,000+ downloads and 1500+ favorites!


!! Extra Events can be added/removed at any point in time without conflict !!
Popüler Tartışmalar Tümünü Görüntüle (6)
6
17 Haz 2017 @ 22:22
Do you think its an good idea to coop with Stellaris + [Events Modul] ??
Paddy1984
1
24 Tem 2017 @ 15:59
Spanish Translation by Darh
Ceph
663 Yorum
thelight181 6 Ara 2023 @ 16:53 
Has anyone tried this with 3.10?
Zazen 4 Tem 2022 @ 2:50 
I thought this mod looked interesting, alas, I find the language chosen for the narration of events to be lacking. Stellaris' events have an interesting choice in wording giving a sense of the story being told by a rather scientific and objective mind. This mod unfortunately fails to keep in line with that style of story telling and breaks the immersion for me. The delivery requires finer detail.
Some interesting event ideas though.
Christian 5 Eki 2021 @ 23:30 
Thanks for this mod, has been fun so far.
Just a minor issue. I was playing as pure machine empire, and was getting a few events that made no sense. eg. high crop yields, a celebrity dying, etc. Perhaps to edit those coming up for certain empire types if possible. Hasnt broken the game.
Kingdark 20 Nis 2021 @ 9:55 
@Eksorium I don't think this is going to be updated soon. Probably best to unsub. The unofficial fix for it, hasn't been updated in turn since march 2019. If it is going to be updated, I'll be pleasantly surprised though.
Bepiss 1 Mar 2021 @ 6:59 
update pls?
TOAST 30 Nis 2020 @ 21:49 
This mod manaces with spikes of living metal.
Dr Nilsson 🖖 19 Mar 2020 @ 17:46 
Read my comment bellow yours Zach
ZacharyBuilder 19 Mar 2020 @ 17:40 
Will this mod be updated soon because of the update?
Dr Nilsson 🖖 27 Haz 2019 @ 8:25 
Dude, this version is outdated. You have tu use this version. It's just 2 comments down. :P
https://steamproxy.net/sharedfiles/filedetails/?id=1683228401&tscn=1553390201
Zazen 26 Haz 2019 @ 17:08 
@Bürgermeister-Has anyone reported a bug with the planetary spawn slider? I find since I got this mod, and the mod more events, and the newest DLC Ancient Relics that planetary slider doesn't seem to work. I've tried to start many campaigns with 5x planetary generation, but it' just seems to be around 1x.... any ideas?