Stellaris
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Strange Homeworlds (Standalone) - Discontinued :(
   
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24.642 MB
2016년 7월 3일 오후 12시 14분
2017년 9월 24일 오전 7시 21분
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Strange Homeworlds (Standalone) - Discontinued :(

설명
What is Strange Homeworlds

Strange Homeworlds is a standalone mod. It takes a few things from my other mod Colonize Unlimited©.

Features

  • Colonize all planet types (including Asteroids)
  • Start out with more planet types (in addition to the 9 usual ones)
    • Harsh Group:
      • Molten
      • Toxic
      • Tomb World
    • Bleak Group:
      • Barren
      • Barren Cold
      • Frozen
    • Artificial Group:
      • AI World
      • Space Habitats
      • Shielded World
    • Others:
      • Gas Giant
      • Asteroid
  • New terraforming links and habitability types (See Terraforming/Planet Groups)
  • Space Habitats can now have their own space ports


Terraforming/Planet Groups
(Needs an update with Artificial planets and Asteroids)



To do list
  • Custom starting text for other planet types
  • Custom events
  • Change some of the wording related to 'uninhabitable planets'

Incompatibilities
Anything that changes the following:
  • common/planet_classes/00_planet_classes.txt
  • common/solar_system_initializers/empire_initializers.txt
  • common/solar_system_initializers/prescripted_species_systems.txt
  • common/terraform/01_advanced_terraform_links.txt
  • common/terraform/02_special_terraform_links.txt
  • common/terraform/basic_terraform_links.txt
  • common/tile_blockers/00_tile_blockers.txt
  • common/tile_blockers/00_tile_blockers.txt
  • gfx/interface/frontend/selection_planet.dds
  • interface/customize_species_editors.gui
인기 토론 모두 보기(3)
20
2018년 4월 8일 오후 6시 24분
고정됨: Compatibility with Other Mods
Dosaki
16
2018년 4월 8일 오후 6시 26분
고정됨: Issues
Dosaki
댓글 190
Dosaki  [작성자] 2019년 7월 20일 오후 5시 41분 
I might pick it up again if I get some time, but I've not had much time to dedicate to this :(
Ahvena 2019년 7월 19일 오전 9시 36분 
I just would like to point out this is the only mod out there that manages to change your homeworld TYPE, not the home system itself. This has several uses, not the least of which is creating achievement-compatible machine world starts for machines. If it gets picked back up again, it would be fascinating to see this expanded to hive worlds and ecumenopoli.
Dosaki  [작성자] 2018년 10월 27일 오전 3시 42분 
In 1.8?
Amadeus 2018년 10월 25일 오후 2시 16분 
Hey l just discovered your mod is causing a massive problem with the vanilla galaxy generation. The Class M Red Giant will not spawn. A system with nothing but molten planets will spawn like there is a star, but the Class M Red Giant itself is missing, just empty space where the star should be.
Dosaki  [작성자] 2018년 10월 25일 오후 12시 34분 
@Electronic Warfare: it's all open source: https://github.com/dosaki/strange-homeworlds
Amadeus 2018년 10월 25일 오전 9시 04분 
If l learn how to mod the game better, l'll do what l can to maintain this mod. I really love it and it helps with roleplaying as certain races like a hive mind of vicious bugs that live on a planet considered hellish by most.
Daisy 2018년 7월 3일 오후 11시 17분 
Anyone made a update patch yet?
Bomb boy 2018년 6월 9일 오전 9시 54분 
Add grey goo plant to game plase
APE GAMER 2018년 6월 3일 오전 11시 25분 
Can only colonize home system worlds. Beyond the home system, barren and similar worlds are missing the colonize button.
jamesd444 2018년 5월 11일 오후 2시 23분 
Is there anyway to remove the planet habitability icon from the galaxy screen? When every planet is habitable it really slows the game right down.