Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
So i just increase character details,resolution and texture filtering.
I'm using a laptop that has a 2GB GTX1050, so I'll be speaking for my GPU.
Texture Filtering: I've seen some FPS increase when I changed it to Bilinear from 16x, I think it effects certain GPUs.
Realtime Reflection: 10% additional usage without much to notice.
Ambient Occlusion: Between Off and SSAO, there is a 10% increase in usage without much difference. Additional 10% usage when switching from SSAO to HBAO+ but this time, personally at least, the game looks better.
I haven't tested Shadow but texture quality should effect performance very little if you have at least 2GBs of vRAM
I recommend setting Bloom to Low. It doesn't effect performance much but High is too forced and off is too dim if you ask me.
Turning off all other "On and Off settings" that *DON'T* require restarting should give you about 10% increase in performance in total with some settings impacting the visual quality quite a bit.
Maybe put it in ur guide.