Cities: Skylines

Cities: Skylines

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V2 - Underground Highway X Intersection
   
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Assets: Intersection
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22 juin 2016 à 22h03
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V2 - Underground Highway X Intersection

Dans 1 collection faite par Vince
Underground Highway & Railway Intersections Set
12 objets
Description
Underground Highway X intersection V2 at level -2 & -3, allowing metro, train & paths at level -1.

- No weaving

- Flattened terrain is highly recommended when using underground intersections, it hardly work well with hills.
- Rebuilding some segment could sometime be painfull (especially when for some reason it sometime modify the terrain and underground aspect of the said segment) , click wisely when connecting, removing some part.


(While this four way undergound intersection have no weaving, unlike the roundabout one, it really, really, really require an almost perfect flatened pre-terraforming to be placeable, the roundabount one is slighty more flexible regarding the terraforming pre-requirement)
4 commentaires
OxytoCynical 24 févr. 2018 à 10h41 
Hi Wince (and others who may read this),

I've posted my fixed version here: http://steamproxy.net/sharedfiles/filedetails/?id=1312255604
Thanks for your work on the original version!
Vince  [créateur] 22 févr. 2018 à 1h27 
kk thks ; ) post ited (ill give that a look next time i go on long play session with CS, wich gonna happen , but can't say exactly when ; ) thks new UI helper and traffic update ^^ prolly missed that it seem while too quickly observing traffic behaviour a while back in game and as personnaly most of time (not to say always) i use the roundabout one's because this one used to have much higher pre-terraforming constraint many update ago.

Feel free to publish the one you fixed and drop a link here , thks ; )

everyone who prefer no weaving intersection gonna appreciate it ; )
OxytoCynical 19 févr. 2018 à 11h04 
Apologies, I meant *goes
OxytoCynical 19 févr. 2018 à 11h04 
One of the ramps at the lowest level is going the wrong way, which makes an otherwise nice intersection quite useless.. The problem is that the stretch that does the wrong way starts and ends at other ramp intersections, so the dead-end-street sign doesn't show up. I fixed it in my own offline version, but perhaps it would be useful for other subscribers if you fixed it yourself as well.