Total War: ATTILA

Total War: ATTILA

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Ultimate Multiplayer Experience - Grand Campaign
   
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Descrição
Full compatibility between mods for the ultimate Total War: ATTILA Grand Campaign experience!
Multiplayer compatible
Not immersion breaking (no OP unit)
Itens (49)
GBJ Blood Mod Attila: The Blood Dark Times
Criado por Apis in Memphis
I've stopped supporting all my mods for TW. To all those who wish to take them for further development, I will only be glad if you continue this business, I wish you creative success, there will be one request from me if you take any of my mods, please lea...
A Farewell to Sarissa! (Removing archaisms away)
Criado por bigsur
NB: updated to the latest patch. added 2 units from DLC Five-meter sarissas in the hands of the V century`s barbarians are an obvious anachronism. Developers have once again sacrificed historicity for the sake of gameplay. Meanwhile, in the history of the ...
AGK Improved Resources
Criado por GreenJKing
For all resource buildings in Attila, Age of Charlemagne and The Last Roman. - Reduced squalor - Reduced public order - Increased industry gdp - Increased resource production Place at top of load order with mod overhauls Compatible with most other mods Sav...
All Occupation & Diplomatic Options for All Factions (Including Confederations)
Criado por Dresden
This mod gives all Occupation and Diplomatic Options to All Factions. Diplomatic Options: Confederations, Client States, Satrapies Occupation Options: Colonize, Liberate, Loot, Occupy, Raze, Resettle, Sack, Vassal Compatible with save games, most other mod...
Ammunition Refill
Criado por Magnar
This mod allows your to replenish your ammunition during combat This mod adds an ability that missile units have that when used will replenish the units ammo after 2 minutes of not beign able to move. This is meant to simulate the soldiers waiting for supp...
AoC Diplomacy for Grand Campaign
Criado por Working Joe
This mod retrofits the Age of Charlemagne diplomacy improvements to the Grand Campaign, and as a result the AI will be much more open to non-aggression pacts and peace. As with all of my mods, compatability is priorty, so it should work with everything tha...
Athanasios' Attila Ultimate Fixes
Criado por Athanasios95gr
ALL NEW UPDATES: https://steamproxy.net/workshop/filedetails/discussion/1999136521/2146469347101879439/ Misc. fixes 1) Fixed the Hull Strength bonus of the Carpenter building: correctly applied as an equipment upgrade (the building must be in a port Ci...
Attila: Flora HD 1.0 (CEASED DEVELOPMENT)
Criado por Celticus
Decided to make a version of Flora HD for Attila. This mod is different in that it actually retextures some of the terrain and trees to alter the color palettes of some envrionments. I was never happy with how Atlantic and Continental environments looked i...
Aztec 2015 Graphics
Criado por mkinG
Aztec 2015 Graphics (NEW) Version 1.02 released - Red skies bug fixes (thanks for reports). - Some bugs fixes - Some RED VALUES for a few battles fixes Features: ★ added more than 50 different scenes to the game (more in future) ★ added new and realistic D...
Better AI Recruitment and Army Composition
Criado por Azraiyel
A version of the mod for Atilla Grand Campaign (and pretty much all the others except AoC, there is a separate one for it). For all those annoyed by numerous missile (javelin, archers, missile cavalry) units within AI armies and tired of having to spend ha...
Better resource buildings (only buildings version)
Criado por Matan27d
This mod is just like my mod "better resource building" except it only changes the buildings- without adding the units. Why is that? well some mods edit unit recruitment, combined with my mod they could cause wierd things to happen such as celts recruiting...
Blood & Gore DLC better perfomance
Criado por WhyXelsink
I've imported blood decals and dx blood effects from Rome II to improve battle performance for those, who are experiencing massive fps drops from Blood DLC. This mod should help you to have better fps during huge battles. You blood thirsty bastards <3 Aug ...
Bright Weapon Textures (No black weapons!)
Criado por olvkhs99
Texture reworked: spatha roman dagger shotel khanda sax falx himyar sword horse cutter all celtic swords all eastern swords all steppe swords all axes germanic spear this mod changes only texture files, so it's compatible with almost all mods,campaigns 13/...
Fertility-Increasing Sanitation Buildings
Criado por The_Yogi
Do you hate how later in the game every region become infertile wasteland? Climate Change and repeated razing make farming unable to make enough food and income. Why aren't there any way to counteract this? Can't land be irrigated and fertilized to make th...
Fog of War
Criado por Chester Moe Lester
Grab your ibex-skin map of Europe! Meta-gamey icons, such as those indicating the locations of cities and villages lying beneath the fog of war, and those hovering above capture points on battlefields, are no longer visible; you will have to venture in and...
GC/TLR - Units UI Tab Reorganized
Criado por VOTRR
GC/TLR - Units UI Tab Reorganized Version for Grand Campaign or The Last Roman DLC. If you looking for adjusted version for Age of Charlemagne DLC, go here: AoC - Units UI Tab Reorganized Description: Major purpose of this mod is to show most important uni...
Grand Campaign Avetis' Reskin Compillation
Criado por Avetis
Land units: Jutes Dani Geats Saxons Franks Goths (both) Alani Vandals Langobards (DLC Needed) Alamanni (DLC Needed) Burgundii (DLC Needed) Picts (DLC Needed) Caledonians (DLC Needed) Ebdani (DLC Needed) Marines: Northmen only Officers and standard-bearers:...
Hadrian's Hard Building Effects | Better Vanilla Attila
Criado por Hadrian
As featured/demonstrated* in ETERNAL EMPIRE by Hadrian * Using the standard Building Effects mod. THIS MOD IS... * COMPATIBLE WITH ALL CULTURE PACKS, INCLUDING SLAVIC NATIONS. * FOR THE GRAND CAMPAIGN ONLY. IT IS NOT COMPATIBLE WITH NON-GC DLCs. * SAVE-GAM...
Improved Gold Mines
Criado por GreenJKing
Reduced squalor and public order penalties. Increased income. Save game compatible...
Longer Fires
Criado por Pepe
Fire. The world. Burning. It is all fun and games until you blink and WHOOSH! Those fires have already ripped your world to pieces. No longer I say because fires are fires! I mean, when a building is burning on the local news station that story can go on f...
More Bold Campaign Borders v2
Criado por zombieflanders
This is an updated version of the "More Bold Campaign Borders" mod by Vita, who is no longer on Steam and has deleted all their mods. I added compatibility with the Age of Charlemagne and Prologue maps, and should be compatible with pretty much any mod. Qu...
More Detailed Unit Stats Tab
Criado por wesloo
This simple mod adds more information on the unit stats tab (in both campaign and battle UI). These missing stats are now displayed for relevant unit types: Attack Bonus vs Infrantry Attack Bonus vs Cavalry Range Rate of Fire Because of the tab's fixed siz...
More deployables for fortified stance and more barricades and deployables for city's/towns
Criado por Tobias Ents
This mod gives you more deployables in fortified stance and gives you more deployables and barricades for your towns and city's. The screenshots tell the most so look at them if you want to know something :) I always found the defenses for fortified stance...
Natural Water Mod
Criado por dotvhs
UPDATED! Works with latest DLC. Enjoy! Natural Water Mod enhances the water in campaign map of Total War: Attila. It changes each type of water - from seas to lakes and rivers. No more jelly/milky thingy! Just pure, natural water. Color of water is differe...
No Public Order Penalty from Difficulty
Criado por MINOS
This Mod removes the Public Order Penalties for the Player on higher Difficulties. -------------------------------------------------------------------------------------------------------------------------- Savegame compatible. ...
No more rain and fog during battle
Criado por Mar45690
Sick of the AI attacking you while it is raining or when it is foggy? This is the mod for you....
Olympian Battle Camera
Criado por Olympian
Mod description A battle camera mod for Total War: Attila with adjusted height parameters. It allows the battle camera to move down to ground level as well as to move further up in the sky. Miscellaneous See here for the TW Center page of this mod. See her...
Olympian Campaign Camera
Criado por Olympian
Mod description A campaign camera mod for Total War: Attila with adjusted height parameters. It allows the camera to zoom further out on the campaign map and a bit closer down to ground level. Miscellaneous If you feel adventurous you can also try the "Ext...
Parthian Shot (and Fire Whilst Moving) for all Missile Cavalry and Hybrid Cavalry
Criado por Augustusng
This mod does exactly what the title says. All cavalry classified as missile cavalry now have Parthian Shot and Fire Whilst Moving. I've also given the Parthian Shot ability to those hybrid cavalry units that carry bows: Taifali Cavalry, Elite Sarmatian Ca...
Performance Maker for massive battles
Criado por WhyXelsink
*Mod is compatible with everything* About this mod: Edited LOD ranges for units, so huge battles are not a problem anymore and still look great. The main reason for massive FPS drops during huge battles in Attila are the LOD ranges for the units. Now your ...
Pikes ready in your hands
Criado por Noif1988
This mod fix pikemens units and their disappearing long spears animation. Now they show up all time in active and inactive! Work with all mods!...
Realistic Battle Pack
Criado por Itaewon Dweller
A mod that adjusts some of the DB values to make battles look/play in a more realistic manner. Support me by donating if you want ;) paypal.me/LittleLoyal Description Features - Realistic cavalry movement - Realistic cavalry VS cavalry charges - Better uni...
Recolonize with No Unit or Financial Cost
Criado por Thunder Bagel
Just like the title says. You can recolonize desolate regions for free and without having to sacrifice any men. My logic is that it is expensive and time consuming enough to recolonize a region without a further penalty to the faction via a large financial...
Renovated Barbarian Cities
Criado por AnyaDairin
Say goodbye to mud stained huts and moldy longhouses. This mod will retexture and replace some building models to transform Barbarian cities into more livable and pleasant places just like barbarian towns in Rome 2 and Thrones of Britannia. Assets I used a...
Renovated Roman Cities
Criado por AnyaDairin
Are you tired to death seeing how dull Western & Eastern Roman cities are compared to their predecessor from Rome 2? Then this is the mod to make those cities vibrant again while still maintain some 'decline' vibe for immersion. This is a simple mod that r...
Sebidee's Better Army Stances
Criado por Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.p...
Sebidee's Lower Politics Costs
Criado por Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.p...
Sebidee's Unlimited Governors
Criado por Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.p...
Skidvar's Advisors (Grand & Belisarius Campaign)
Criado por Skidvar
ADVISORS (GRAND & BELISARIUS CAMPAIGN) Content This pack contains some advisors: one for 3D graphics setting that is pretty generic and five for graphics setting 2D that are more culture-specific. I do not know of any other mods that focus on...
Skidvar's Army Banners & Agent Pins
Criado por Skidvar
ARMY BANNERS & AGENT PINS Content A graphical change of army and agent pins from the campaign screen, turned into banners. -Half a stack has been made easily recognisable as only the upper part of the flag is filled. -Army levels are divided into 5 silver ...
Skidvar's Coloured Unit Cards & UI*
Criado por Skidvar
COLOURED UNIT CARDS & UI* Content The same as the version for vanilla with support for the General Overhaul mod. It doesn't cover any unit mods (yet), only vanilla units. (One exception is the Noble Slavic Horse Guard of my Bodyguards mods). ...
Skidvar's General Overhaul (Grand Campaign)
Criado por Skidvar
GENERAL OVERHAUL (GRAND CAMPAIGN ONLY) USE WITH 2D GRAPHICS SETTINGS FOR BEST RESULTS TRY IT WITH THE COLOURED UNIT CARDS & UI IF YOU ONLY USE VANILLA UNITS Content Here is an overview of what this mod is about: Total graphical overhaul (2D & 3D) of all va...
Stronger Barricades
Criado por Pepe
Barricades are sort of meant to well....barricade things. This is a stand-alone version of my stronger barricades from "Stronger Walls" for those who feel my other changes are too extreme and radical! Changes to Gameplay: -This buffs barricades to a point ...
Trade Routes x2.5
Criado por GreenJKing
Increases "trade_route_value_combined_gdp_proportion" from 1.3 to 3.25. Makes trade a bit more important to keep hold of. Save game compatible Place top of mod loading order. Compatible with 1212 AD and most other mods....
Weaker Rebels
Criado por MINOS
This Mod weakens the Rebels by turning down their unit quality by changing the CAI_VARIABLE_REBEL_QUALITY_OFFSET and the CAI_VARIABLE_REBEL_QUALITY_MULTIPLIER. It does not change the compilation of the Rebels armies - it just gives them lower Tier units. S...
Weaker Towers
Criado por Pepe
Arrows are arrows! Regardless of how you swing it. Left, right, straight, or bi-sensually curious, Arrows are simply arrows. Just because they are being shot from a stone window does not mean they become the all mighty jab of God himself! Did you know arro...
spear- and shield walls are now mobile!
Criado por bigsur
NB: it does not require updating! it works fine with the latest patch In vanilla game units can`t move or attack in "spear wall" or "shield wall" formations. Meanwhile, in reality, soldiers in these formations could both defend and attack. This fix correct...