Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
- Performance is very poor. Removing soem of the foilage or dynamic lighting would help a great amount
- directional lighting is still on the terrain during "night mode"
- The ground is flat except for the very edge of the cliff which is incredibly jarring. IMO it would be best to have a rock cliff with the ocean beyond it and a fence along it.
- The grass has large square cut outs around the rocks which looks unrealistic. You should make them blend more seemlessly if possible.
- the terrain ould use more variation. Some more smaller rocks that could obstruct the player or server as vantage points
- I think the skybox is a poor choice for the sunset. I understand that this may be a placeholder however.
- The day to night transitions cause EXCESSIVE lag spikes. Anything to remedy it would be great.
boss spawn
but Boss don't spawn