Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
- Performance is very poor. Removing soem of the foilage or dynamic lighting would help a great amount
- directional lighting is still on the terrain during "night mode"
- The ground is flat except for the very edge of the cliff which is incredibly jarring. IMO it would be best to have a rock cliff with the ocean beyond it and a fence along it.
- The grass has large square cut outs around the rocks which looks unrealistic. You should make them blend more seemlessly if possible.
- the terrain ould use more variation. Some more smaller rocks that could obstruct the player or server as vantage points
- I think the skybox is a poor choice for the sunset. I understand that this may be a placeholder however.
- The day to night transitions cause EXCESSIVE lag spikes. Anything to remedy it would be great.
boss spawn
but Boss don't spawn