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Сообщить о проблеме с переводом
btw I'm not an English native speaker, so just say what you want rather than lots of comparison, so that I can easily figure out your opinion.
Vanilla is Ornery + War Saddle = 66. 66x3=198. An increase of even 1 dmg changes break points for 200 and 400 hp mobs by 1 hit. An increase of 2 ties it with the hardest hitting melee weapon in the game. An increase of 18 makes it out dmg the best melee in game by 16. An increase of 8.5 is better by 6.5.
I'm still Talking about the upper limits. Best vs Best. Ornery is the best combat beef.
But nevermind that if you're intent on balancing around default beef which does 16 less dmg. I don't get it, but that's just how it is some time.