Counter-Strike 2
ไอเท็มนี้เข้ากันไม่ได้กับ Counter-Strike 2 โปรดอ่าน หน้าคำแนะนำ สำหรับเหตุผลว่าทำไมไอเท็มนี้ไม่สามารถทำงานใน Counter-Strike 2 ได้
คะแนนไม่เพียงพอ
kz_orionsbelt_lj
   
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10.179 MB
11 พ.ค. 2016 @ 8: 15am
19 พ.ค. 2016 @ 2: 24am
2 หมายเหตุการเปลี่ยนแปลง ( ดู )
คำอธิบาย
Port of my css map
4 ความเห็น
ρ  [ผู้สร้าง] 19 พ.ค. 2016 @ 2: 28am 
" I was able to break the anti-bhop a few times, here is a video. "
try again. i fix this (:
Gargos 18 พ.ค. 2016 @ 9: 00pm 
I was able to break the anti-bhop a few times, here is a video.

The skybox and texturing is interesting. There is a space like skybox, lava, sandstone type bricks, and some trees. None of it is really in the same theme, but it all works well. Nice job with that.

On a side note, in my personal opinion, this map condones the use of binds in almost every jump, and is just asking for people to use them. Of course I understand that the top ljers are already using binds, but condoning them by approving a map where in almost every jump, a binder has the advantage is plain bad for the integrity of the global competition. I can understand the integrity is already poor, but I'm not wanting to make it worse.
Joshua 15 พ.ค. 2016 @ 7: 19pm 
It has pretty much the same problems as the other longjump maps, you can still bhop them if you are lucky and the jumps go up to 280 which in general for most people is gonna be too much. Seems like it could be a map that people will use to gauge how much they have improved at long jumpin
Fafnir 13 พ.ค. 2016 @ 4: 03am 
good