Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский)
Español - Latinoamérica (латиноам. испанский)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский)
Português-Brasil (бразильский португальский)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
KF-Mist is a rework and re-release of HotelZed without destructible walls, a very different atmosphere with a random event, and traps.
https://steamproxy.net/sharedfiles/filedetails/?id=1668682791
There is also pathetically little ammo/weapon pick ups available
Hello everyone. Would you all be interested in having the effects of Mist and Damnation as a randomized selection for this map? Please participate in the poll above if interested!
I would remove Hotelzed_Mist and Damnation from the workshop if I do this.
-That time when someone welded me on the roof to get killed by a horde of zeds... I led them off the roof and right back inside the building to the door-welderer who was still on the stair case behind the door to let him have it XD
- The trader will go through the walls you can destory, you just have to destroy it.
- All zed spawns are outside of the hotel so thats actually not possible for them to spawn out of thin air
- please call out the spot so I can fix it and the game breaking issues as I haven't had any bug reports lately
Will try it soon.