Instalează Steam
conectare
|
limbă
简体中文 (chineză simplificată)
繁體中文 (chineză tradițională)
日本語 (japoneză)
한국어 (coreeană)
ไทย (thailandeză)
български (bulgară)
Čeština (cehă)
Dansk (daneză)
Deutsch (germană)
English (engleză)
Español - España (spaniolă - Spania)
Español - Latinoamérica (spaniolă - America Latină)
Ελληνικά (greacă)
Français (franceză)
Italiano (italiană)
Bahasa Indonesia (indoneziană)
Magyar (maghiară)
Nederlands (neerlandeză)
Norsk (norvegiană)
Polski (poloneză)
Português (portugheză - Portugalia)
Português - Brasil (portugheză - Brazilia)
Русский (rusă)
Suomi (finlandeză)
Svenska (suedeză)
Türkçe (turcă)
Tiếng Việt (vietnameză)
Українська (ucraineană)
Raportează o problemă de traducere
KF-Mist is a rework and re-release of HotelZed without destructible walls, a very different atmosphere with a random event, and traps.
https://steamproxy.net/sharedfiles/filedetails/?id=1668682791
There is also pathetically little ammo/weapon pick ups available
Hello everyone. Would you all be interested in having the effects of Mist and Damnation as a randomized selection for this map? Please participate in the poll above if interested!
I would remove Hotelzed_Mist and Damnation from the workshop if I do this.
-That time when someone welded me on the roof to get killed by a horde of zeds... I led them off the roof and right back inside the building to the door-welderer who was still on the stair case behind the door to let him have it XD
- The trader will go through the walls you can destory, you just have to destroy it.
- All zed spawns are outside of the hotel so thats actually not possible for them to spawn out of thin air
- please call out the spot so I can fix it and the game breaking issues as I haven't had any bug reports lately
Will try it soon.