Tales of Maj'Eyal

Tales of Maj'Eyal

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Inferno Race Pack
   
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3.423 MB
6. März 2016 um 21:02
6. März 2017 um 20:48
27 Änderungshinweise (anzeigen)

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Inferno Race Pack

Beschreibung
Adds a collection of my races. Currently includes
Felings (Cat Halflings)
Effigies (Golems with souls embedded in them. Think Al from Fullmetal Alchemist.)
Rhaloren (Renegade elves with a blight affinity) - Overloads Mark of the Spellblaze to give dialogue to the Grand Corruptor
Yaech (Hateful, water dwelling Yeeks)
Returned (A natural equivalent to undeath, they are a cursed race created by Eyal)
Reborn (A natural equivalent to undeath, they are a blessed race created by Eyal)
Shadow (Undead dark/light based races. A fork of Emaster's addon.)
Vampire (Undead who can access much necromancy regardless of class. Heavy generic investment. Also has a celestial, corrupted, melee, wilder, psionic, cursed, plagued, demonic, temporal, arcane, and fossil counterpart. (!))
Bulkling (Yeeks who can Hulk Out)
Lunars (Celestial wolfpeople!)
Hoardlings (Draconic Dwarves)
Duergar (Psionic/Afflicted/Rogue stabby darkness dwarves)
Bloodruned (Bloody Doomdwarves)

Also included is Undead Heritage, which causes undead to be able to select their original race and gain their racial talents. Also modifies the Embers Prodigy Rakshor's Cunning. Needs to be edited for their races; mea culpa.
Undead Heritage is disabled by default; enable it using Game Options and then start a new race. (Returned and Effigies also gain this option, and are not valid options.)
Due to the vast numbers of vampires, they can be removed from the birth screen via game options.
Full details available here: http://forums.te4.org/viewtopic.php?f=50&t=46032

If you encounter any bugs, please check the te4.org website to see if there is a newer version of the addon available - uploading to the workshop fails 99% of the time.
49 Kommentare
Lennybolt7 19. Dez. 2023 um 15:02 
Thanks! Tried that and it showed up.
LixieLorn  [Autor] 19. Dez. 2023 um 14:22 
I don't think it'll be visible in the Main Menu, you'll need to start a game with the addon enabled and then look at the Game Options tab of the options menu inside the game. :)
Lennybolt7 19. Dez. 2023 um 11:50 
Stupid Question. Where in the ingame options can I find setting for undead heritage and vampires? I'm looking in the options menu right off the main menu but can't find any additions to it.

Assuming that's the wrong menu now but not sure where else to look, or if there's just an actual issue with my game.
UnerringPb 7. Juli 2021 um 14:16 
Ok i can just do normal unlocks and they will follow thats perfect. Thx
LixieLorn  [Autor] 7. Juli 2021 um 11:32 
the wiki's pretty out of date for a lot of things, and it wouldn't include mods anyway.

As far as I remember, all the unlocks for this mod are tied to existing unlocks. For example; the Sunwalker race is based on celestial classes, so it's unlocked when you have both Celestials and Undead unlocked. Hope this helps!
UnerringPb 7. Juli 2021 um 10:11 
How do i unlock the races from this mod?
I been reading the wiki to get all the unlocks and it only tells me how to unlock the normal races.
Lupus 25. Juni 2021 um 23:41 
Yep, that was the problem. I remembered to turn off the Feling standalone, but not vampires. oops
LixieLorn  [Autor] 25. Juni 2021 um 17:41 
are you running it alongside any other vampire addons? or, for example, alongside the standalone vampire addon I have? that would cause problems.
I haven't updated this recently and it does need one. though.
Lupus 24. Juni 2021 um 0:22 
Seems to crash making a new game. gives an error saying the vampire talents already exist.
LixieLorn  [Autor] 6. Nov. 2020 um 15:31 
that's hilarious, but I strongly doubt itd work. xD
Several of the races have some form of unlock, I think. The vampires all require the appropriate race unlock, of course...
...it's kinda messy and inconsistent. Most of these races all had their own addons at one point.
Bloodruned definitely share the Doomelf unlock, though.