Torchlight II

Torchlight II

281 oy
Drew's Synergies Class Pack (v.629)
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Etiketler: Skills, Classes
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17.844 MB
16 Şub 2016 @ 10:54
10 Nis 2023 @ 21:58
127 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
Drew's Synergies Class Pack (v.629)

Açıklama
Archer, Assassin, Blighted, Druid, Gunslinger, Monk, Prophet and Psion classes for use with the SynergiesMod.

Mod that provides new classes that are geared for play with the SynergiesMod. This mod needs to be loaded before the SynergiesMOD in order to work correctly. Note that this mod is not compatible with other mods that provide classes with the same names (like a monk class). If you want to try to get that to work, load the mod you want active before the other mods (not guaranteed to work). If you want to play these classes outside of Synergies, use this mod instead.

If you want to download the mod outside of Steam, go here:
https://www.torchlightfansite.com/mod_downloads/classes-tl2/download-1558-drews-class-packs.html

Monk Class

Included in this is my Monk class that was published first as a separate mod.

Monk is considered done at this point but items may be changed or balancing as needed.

The monk has Martial, Sun and Moon skills. The martial skills focus on bare handed combat. The sun skills focus on fire damage and the moon skills focus ice damage as well as improved health and survivability.

Assassin Class

In addition to the Monk, this mod provides an Assassin class. The Assassin skills are based on surprise attacks, poison damage and laying traps. The choice weapons of the Assassin include claws, swords and throwing knives.

Assassin is done and balanced. There may be some more tweaks and bug fixes if needed, but I do not plan to do any more work on this class. I did a full run through with a hybrid traps/shuriken build and I'm happy with it.

The assassin has Martial, Toxin and Trap skills. The Martial skills focus on physical and stealth based skills. The Toxin tree has mostly poison based skills. The Trap skills focus on bombs, traps and sentries.

Druid Class

The druid class focuses on the three skill tiers of Shapeshifting, Nature and Summoning. Although not possible to permanently shapeshift, the druid will use skills to attack as a werewolf temporarily.

Archer Class

The archer is a ranger that focuses on ranged attacks using the bow and crossbow. The three skill tiers are Archery, Hunting and Survival.

Prophet Class

The prophet is a priest-like character that can bring down the judgements of God on his or her enemies. The Judgment skill tree provides for damaging skills, including those of the plagues. The Sancification skill tree focuses on defensive and purification skills. The Blessings skill tree grants the prophet grants mutually exclusive auras that affect the prophet and allies.

Psion Class

The psion is a character that can affect his or her surroundings using mental powers. The psion relies heavily on focus. The Mental skill tree gives the psion the ability to use mental force to affect people and affect energy. The Physical skill tree grants the psion control over physical forces. The Emotional skill tree allows the psion to control the emotions and thoughts of others.

Blighted Class

The blighted is a character that is permanently affected by emberblight. They use Nether energies and can summon minions from the Nether realm. The Void skill tree gives skills that embrace powers from ember void energies. The Corruption skill tree invovles abilities that are twisted and result from the corruption of the emberblight in the hero. The Conjuring skill tree gives the blighted one the ability to summon Netherim monsters from the void for a short duration.

Gunslinger Class

The gunslinger class is build around using dual-wielding pistols and auto-attacks. There are other variations to create as well. The gunslinger can use ammunition that casts skills upon normal hits when pistols are equipped.

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Credits:

The Monk character icons come from the FarEast mod Monk icons.
The Druid character icons are currently borrowing the Synergies Ranger icons (I'd love to have someone submit new ones if you have the skills!)
Some of the skill icons for the Blighted come from the well done Nethermancer mod.
Popüler Tartışmalar Tümünü Görüntüle (15)
57
28 Mar 2024 @ 19:46
SABİT: Balance Issues
drewrobi
40
28 Mar 2024 @ 19:44
SABİT: Bug Reports
drewrobi
8
10 Nis 2016 @ 18:44
Traps
TrueKalak
280 Yorum
drewrobi  [yaratıcı] 28 Haz 2024 @ 8:58 
Thx @beerginmary_, i'll look to fix that in the next change set
beerginmary_ 12 Haz 2024 @ 10:56 
Hello, I really appreciate this mod and really enjoying it. I would like to report about a bug where Monk's fist wraps cannot be enchanted, socketed or even remove any gemstones to it. It shows red whenever I try to place the fist wraps and this happens in all major cities. Would really appreciate a fix. Thank you and more power! :steamthumbsup:
lo0mid> 20 Mar 2024 @ 5:25 
One of the best class mods, thank you 1000 times for this mod>
drewrobi  [yaratıcı] 13 May 2023 @ 12:19 
@nighterrestar, what skills in particular? the fists of fury? There have been changes since I found the wraps weren't working correctly, so the balance may be off
Nighterrestar 7 May 2023 @ 8:09 
The monk class is very op in late game
Pau Fofinho 23 Mar 2023 @ 23:20 
Please add embermage's "Wand Chaos" skill to (PSION) it will make it amazing and a lot of fun, the class is fantastic. but autocasting this skill is a lot of fun.
Szudrzyk 4 May 2022 @ 16:09 
best classes available on steam 10/10
Kreed 29 Ara 2021 @ 12:21 
Thanks for the answer.
I've noticed the claw icon at the HP bar of enemies while using the berserker skill.
But not when using the druid. So migth come from the skill.
drewrobi  [yaratıcı] 29 Ara 2021 @ 8:48 
@Kreed, the werewolf is just UI "magic", it still works the same as if you cast a normal skill. The armor bypass of claw weapons I believe only applies to normal attacks, not skills. So in this case, the armor bypass would come from the skill (if any) and not the weapons
Kreed 12 Ara 2021 @ 6:40 
Hi,
does the druids primary werewolf claw skill get e.g. the armour mitigation if you use claws as weapons?