Tabletop Simulator

Tabletop Simulator

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Labyrinth
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Game Category: Board Games
Number of Players: 2, 3, 4
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241.773 KB
23 janv. 2016 à 5h28
7 nov. 2022 à 5h20
21 notes de changement ( voir )

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Labyrinth

Description
Also known as 'The aMAZEing Labyrinth' or 'Das verrückte Labyrinth'

Move through this forsaken labyrinth and discover treasure, beasts and magical creatures in its secret passages by skillfully shifting its very walls!

Be the first hero to unveil all the mysterious objects and win the game!

Contents
1 game board, 34(+16 immovable) maze tiles, 24 secret cards, 4 tokens
(24 treasure, 13 straight, 9 corner and 4 starter tiles)

Preparation
Maze tiles are shuffled face down und placed onto the board such that the labyrinth is randomized. A single maze tile remains to be used for shifting the labyrinth pathways later on.
You may now flip the maze tiles.

Secret cards are shuffled as well and distributed evenly among players. Each player should have a deck of secret cards.

Each player chooses a token to play with.

Rules
Each turn the player takes a look at their top secret card from their deck and puts it back down.

(1) Shifting the Pathways
Along the edge of the board are 12 arrows. When it is your turn you must choose one of the arrows and then insert a maze card, which will push out a maze card at the opposite end.
The card that is pushed out remains on the edge of the board until it is inserted elsewhere during the next player's turn.
A maze card cannot be pushed back in at the same place as the previous player pushed it out as it would effectively undo the last alteration of the maze.

Shifting of the maze is done prior to the player moving his token.

If a player token happens to be located on a maze tile being pushed out, put this players token onto the maze tile just pushed in.

(2) Moving the token
After shifting the maze, move your token as far as you like along the open pathway, the path must not be blocked by a wall or the border of the maze. Tokens can be moved onto a maze tile that already contains another player's token.

If you are unable to reach your goal directly, get into the best possible starting position for your next turn.
However, moving is not cumpulsory, so you can or even have to leave your token where it is. You do not have to move if you do not want to.

Once you reach the maze tile with the picture of your secret card, place it face up beside your stack of cards.
The next card in your pile will be the next destination.

After moving your token, it is the turn of the next player.

End
The first player to visit all his secrets and return to his starting point wins the game.
Discussions populaires Tout voir (2)
7
20 nov. 2016 à 12h41
Ideas and suggestions
Keliho
0
25 mars 2016 à 4h38
Report missing texture or model
Keliho
42 commentaires
Keliho  [créateur] 26 avr. à 14h00 
Each player should have a hand region. You can just draw a single secret card from your deck and keep it in hand until you reach it with your figurine and then reveal it to the other players.
R1L 28 mars à 19h14 
Is there a way to easily look at the secret cards? Right now im flipping, putting them over the stack to see them and then flip them back so they are revealed again.
Vöri 22 déc. 2023 à 16h52 
damn, this brings back memories
Pirre 27 févr. 2023 à 15h04 
Perfect recreation of one of my favorite childhood games, thanks!
Keliho  [créateur] 25 oct. 2022 à 16h40 
@Finary yes you are perfectly right. Nice catch :) It is fixed in the new version.
Dobas 2 oct. 2022 à 6h37 
Perfection.
Crafunzio 13 déc. 2021 à 1h47 
Thanks for this. Unfortunately I cannot "nudge" the tiles, they overlap. Is that normal? Can that be worked around? Thank you very much.
Finaryman 8 sept. 2021 à 3h45 
chances are 2:/5 orginal rotation, 1/5 other rotations.
Finaryman 8 sept. 2021 à 3h41 
therei is probability error in code. function uses random(0,4) when it should be random(0,3). this causes slight bias in generation.
DarthFJ 27 janv. 2021 à 2h46 
perfectly done!