Strong Bad Episode 5: 8-Bit Is Enough

Strong Bad Episode 5: 8-Bit Is Enough

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Duck Guardian 1 - How to Play
By VolnuttHeroP64
In this Guide, I will show you how to play Duck Guardian 1 at Videlectrix.com
   
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1. Instructions
Protect the ducks using a variety of rays! Use the mouse to move the ray target crosshairs, and the desired number key to fire a ray (The keys used are noted below). Use P or the Enter key to "paws" the game at any time. There are 33 levels total.

Save ducks from various hazards and lead them into a spaceship in order to transport them to the hungry people of Vexar 7.
2. Raygun Types
Direction Ray (1): The ray you begin the game with. When fired at a duck, it will reverse the direction it is going in, useful for dodging falling robot heads.

Jump Ray (2): Earned in Level 3. Enables ducks to jump over pits and robot dogs.

Freeze Ray (3): Earned in Level 9. Freezes ducks solid, rendering them temporarily immune to robot dog attacks. Be warned that other ducks cannot pass frozen ducks, and robot heads still crush frozen ducks.

Double Jump Ray (2): Replaces the normal Jump Ray in Level 13. Enables ducks to jump in midair.

Hatch Ray (4): Earned in Level 17. Cracks open falling eggs, causing ducks to come out. Be warned that if used on live ducks, it blows them up.

Armor Ray (5 or Space Bar): Earned in Level 27. Renders ducks immune to robot heads and dogs, but unable to jump.
3. Hazards
Robot Heads: Fall from the sky to crush your ducks. Only the armor ray renders your ducks immune to a Robot Head attack.

Spaceship Door: Opens and closes in certain levels. If closed, ducks cannot enter the ship.
Bombs: Fall from the sky to open pits in the ground. Will kill any ducks they fall on.

Pits: Holes in the ground created by Bombs and Hatched Eggs. Will kill any duck unlucky enough to wander into it.

Robot Dogs: Run from the left side of the screen to the right, eating any ducks unfortunate enough to get in their way. The Freeze and Armor rays protect your ducks from a Robot Dog attack. Can be jumped. {The city light will flash shortly before the Robot Dog comes out on the prowl.}

Eggs: Fall from the sky and crush ducks. They remain on the ground and block ducks that walk up to them. They can be hatched into two or more ducks using the Hatch Ray, but they will leave a pit in the ground. Can be jumped. Ducks that land on an egg bounce off into the air.
4. Level Guide
Wave 1
GOAL: Save 5 Ducks out of 15
HINT: Shoot Ducks with the DIRECTION RAY to turn them around.
RAYS: Direction Ray
HAZARDS: Robot Heads

Wave 2
GOAL: Save 5 Ducks out of 10
HINT: Ducks cannot enter the escape ship when the door is closed.
RAYS: Direction Ray
HAZARDS: Robot Heads, Closing Spaceship Door


Wave 3
GOAL: Save 5 Ducks out of 10

HINT: You now have the JUMP RAY. Press 1 to fire the DIRECTION RAY,
press 2 to fire the JUMP RAY.

RAYS: Direction Ray, Jump Ray
HAZARDS: Robot Heads


Wave 4
GOAL: Save 5 Ducks out of 15
HINT: Use the JUMP RAY to get Ducks over dangerous pits.
RAYS: Direction Ray, Jump Ray
HAZARDS: Robot Heads, 1 Bomb, 1 Pit

Wave 5
GOAL: Save 5 Ducks out of 25
HINT: Airborne Ducks can be reversed with the DIRECTION RAY.
RAYS: Direction Ray, Jump Ray
HAZARDS: Robot Heads, 2 Bombs, 2 Pits, Closing Spaceship Door

Wave 6
GOAL: Save 5 Ducks out of 20
HINT: The DIRECTION RAY agitates ducks with repeated use.
RAYS: Direction Ray, Jump Ray
HAZARDS: 2 Bombs, 2 Pits

Wave 7
GOAL: Save 5 Ducks out of 15
HINT: Watch out for Robot Dogs. They love to eat Ducks.
RAYS: Direction Ray, Jump Ray
HAZARDS: Robot Heads, Robot Dogs

Wave 8
GOAL: Save 5 Ducks out of 12
HINT: The City Light will flash when a Robot Dog is on the prowl.
RAYS: Direction Ray, Jump Ray
HAZARDS: Robot Heads, Robot Dogs, Closing Spaceship Door

Wave 9
GOAL: Save 15 Ducks out of 25
HINT: You now have the FREEZE RAY. Press 3 to fire the FREEZE RAY and freeze Ducks.
RAYS: Direction Ray, Jump Ray, Freeze Ray
HAZARDS: Robot Heads, Robot Dogs

Wave 10
GOAL: Save 5 Ducks out of 15
HINT: Robot Dogs don't like eating FROZEN Ducks. Not so much, no.
RAYS: Direction Ray, Jump Ray, Freeze Ray
HAZARDS: Robot Heads, Robot Dogs, 1 Bomb, 1 Pit

Wave 11
GOAL: Save 10 Ducks out of 35
HINT: A Duck in the ship is worth two somewhere else.
RAYS: Direction Ray, Jump Ray, Freeze Ray
HAZARDS: Robot Heads, Robot Dogs, 2 Bombs, 2 Pits, Closing Spaceship Door

Wave 12
GOAL: Save 10 Ducks out of 25
HINT: Today's Forecast: No deadly Robot Heads inexplicably falling from the heavens.
RAYS: Direction Ray, Jump Ray, Freeze Ray
HAZARDS: Robot Dogs, 4 Bombs, 4 Pits


Wave 13
GOAL: Save 10 Ducks out of 20

HINT: You now have the JUMP RAY DOUBLE JUMP RAY upgrade.
Shoot an airborne Duck a second time for serious Duck air.

RAYS: Direction Ray, Double Jump Ray, Freeze Ray
HAZARDS: Robot Heads, Robot Dogs, 2 Bombs, 2 Pits


Wave 14
GOAL: Save 5 Ducks out of 15
HINT: Falling Eggs will crush unwitting Ducks, and obstruct them once they've landed.
RAYS: Direction Ray, Double Jump Ray, Freeze Ray
HAZARDS: Robot Heads, 1 Bomb, 1 Pit, 1 Egg

Wave 15
GOAL: Save 5 Ducks out of 30
HINT: Videogames are just as good as reading a book.
RAYS: Direction Ray, Double Jump Ray, Freeze Ray
HAZARDS: Robot Heads

Wave 16
GOAL: Save 5 Ducks out of 15
HINT: Airborne Ducks can be FROZEN, but FROZEN Ducks cannot JUMP.
RAYS: Direction Ray, Double Jump Ray, Freeze Ray
HAZARDS: Robot Heads, 1 Bomb, 1 Pit, 2 Eggs

Wave 17
GOAL: Save 10 Ducks out of 20 {actual limit 21}
HINT: You now have the HATCH RAY. Shoot an Egg with the 4 key to HATCH 'em up.
RAYS: Direction Ray, Double Jump Ray, Freeze Ray, Hatch Ray
HAZARDS: Robot Heads, Robot Dogs, 0-1 Pits, 1 Egg

Wave 18
GOAL: Save 10 Ducks out of 20 {actual limit 22}
HINT: Don't let Ducks die or perhaps you will lose the game.
RAYS: Direction Ray, Double Jump Ray, Freeze Ray, Hatch Ray
HAZARDS: Robot Heads, 0-2 Pits, 2 Eggs, Closing Spaceship Door

Wave 19
GOAL: Save 15 Ducks out of 35 {actual limit 36}
HINT: Attempting to HATCH a live Duck is not recommended.
RAYS: Direction Ray, Double Jump Ray, Freeze Ray, Hatch Ray
HAZARDS: Robot Heads, Robot Dogs, 1 Bomb, 1-2 Pits, 1 Egg, Closing Spaceship Door

Wave 20
GOAL: Save 15 Ducks out of 60
HINT: Why don't Robot Dogs fall in the pits? It's not really fair.
RAYS: Direction Ray, Double Jump Ray, Freeze Ray, Hatch Ray
HAZARDS: Robot Heads, 4 Bombs, 4 Pits

Wave 21
GOAL: Save 10 Ducks out of 10
HINT: Phew. Take a breather!
RAYS: Direction Ray, Double Jump Ray, Freeze Ray, Hatch Ray
HAZARDS: None

Wave 22
GOAL: Save 10 Ducks out of 20 {actual limit 21}
HINT: Press Enter for Pause if you find yourself getting too excited.
RAYS: Direction Ray, Double Jump Ray, Freeze Ray, Hatch Ray
HAZARDS: Robot Heads, 1 Bomb, 1-2 Pits, 1 Egg

Wave 23
GOAL: Save 5 Ducks out of 40
HINT: You can REFREEZE Ducks to keep them in place.
RAYS: Direction Ray, Double Jump Ray, Freeze Ray, Hatch Ray
HAZARDS: Robot Heads, 1 Bomb, 1 Pit

Wave 24
GOAL: Save 30 Ducks out of 50 {actual limit 52}
HINT: The next gun is pretty awesome.
RAYS: Direction Ray, Double Jump Ray, Freeze Ray, Hatch Ray
HAZARDS: Robot Heads, 1 Bomb, 1-3 Pits, 2 Eggs

Wave 25
GOAL: Save 5 Ducks out of 40
HINT: Special Goal: DOUBLE JUMP 5 Ducks into ship to advance.
RAYS: Direction Ray, Double Jump Ray, Freeze Ray, Hatch Ray
HAZARDS: Robot Heads, Robot Dogs, 2 Bombs, 2 Pits


Wave 26
GOAL: Save 25 Ducks out of 50

HINT: Avoid repetitive stress disorder by taking frequent rest breaks
or through the healing power of meditation.

RAYS: Direction Ray, Double Jump Ray, Freeze Ray, Hatch Ray
HAZARDS: Robot Heads, 1 Bomb, 1 Pit


Wave 27
GOAL: Save 10 Ducks out of 12

HINT: You now have the ARMOR GUN.
Press SPACE or 5 to fortify your Duck with vitamins and minerals.

RAYS: Direction Ray, Double Jump Ray, Freeze Ray, Hatch Ray, Armor Ray
HAZARDS: Robot Heads, Robot Dogs


Wave 28
GOAL: Save 10 Ducks out of 20 {actual limit 21}
HINT: Shoot an ARMORED duck a second time to remove its ARMOR.
RAYS: Direction Ray, Double Jump Ray, Freeze Ray, Hatch Ray, Armor Ray
HAZARDS: Robot Heads, Robot Dogs, 1 Bomb, 1-2 Pits, 1 Egg

Wave 29
GOAL: Save 5 Ducks out of 25 {actual limit 26}
HINT: Special Goal: Jump 5 FROZEN Ducks into ship to advance.
RAYS: Direction Ray, Double Jump Ray, Freeze Ray, Hatch Ray, Armor Ray
HAZARDS: Robot Heads, Robot Dogs, 1 Bomb, 1-2 Pits, 1 Egg

Wave 30
GOAL: Save 5 Ducks out of 20
HINT: Special Goal: Save 5 ARMORED Ducks to advance. No refund on flesh Ducks.
RAYS: Direction Ray, Double Jump Ray, Freeze Ray, Hatch Ray, Armor Ray
HAZARDS: Robot Heads, 3 Bombs, 3 Pits

Wave 31
GOAL: Save 5 Ducks out of 15
HINT: ARMORED Ducks and Robot Dogs are the best of friends.
RAYS: Direction Ray, Double Jump Ray, Freeze Ray, Hatch Ray, Armor Ray
HAZARDS: Robot Heads, Robot Dogs, 1 Bomb, 1 Pit

Wave 32
GOAL: Save 5 Ducks out of 4 {actual limit eight}
HINT: To make an omelet, you have to break a few Eggs.
RAYS: Direction Ray, Double Jump Ray, Freeze Ray, Hatch Ray, Armor Ray
HAZARDS: Robot Heads, 0-4 Pits, 4 Eggs

Wave 33
GOAL: Save 5 Ducks out of 15 {actual limit 17}
HINT: This is pretty much the last round. You are doing great.
RAYS: Direction Ray, Double Jump Ray, Freeze Ray, Hatch Ray, Armor Ray
HAZARDS: Robot Heads, Robot Dogs, 2 Bombs, 2-4 Pits, 2 Eggs