Space Engineers
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Pistons Mod Pack~(DX-11 Ready)
   
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Type: Mod
Mod category: Block, Modpack
Размер файла
Добавлен
Изменён
1.165 MB
30 ноя. 2015 г. в 17:03
1 дек. 2015 г. в 14:50
Обновлений: 2 (просмотреть)

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Pistons Mod Pack~(DX-11 Ready)

Описание
Adds many sizes of pistons for both small and large ships

Functionality: Pistons
Survival ready: Yes
Large: Yes
Small: Yes

DX9/DX-11 Compatible now.

Large ship variants include 1x1x1 and 1x1x5 pistons which extend to 5m and 35m.
Small ship variants include 1x1x1, 1x1x5, 3x3x1, 3x3x2 and 3x3x5 pistons, which extend to 1m, 2,5m and 7m.
3x3 wide small ship variants can convey anything.

Build costs increase with length and thickness, though not linearly. The Small/Large Tube components increase linearly in order to follow the tube length of the extended piston, more or less, whereas Steel Plates and such only increase twice as slow.

Note: this mod includes the 1x1x1 Piston which is already available as a standalone mod. It is not recommended to use both mods at the same time since the result ingame is undefined, depending highly on your load order.

Note²: for a piston to convey anything, the base must be connected to a Conveyor (a real conveyor, not just a tube), at least indirectly, and it's head must use a conveyable block as an intermediary (conveyor, cargo container, connector...).

This Mod was Created by: [FA] Nila

Original Mod is Here:

http://steamproxy.net/sharedfiles/filedetails/?id=327627089
Комментариев: 196
ShaunTheKnife 4 авг в 13:19 
working fine for me, but the torque settings are set to zero as default. Needs adjusting to work
Bolisaris 24 окт. 2023 г. в 8:01 
Definitely out of date and NOT working. Mod can be marked as DEAD!
GeneralMayonaise 25 фев. 2022 г. в 13:22 
No wonder this mod doesn't work... Last updated in 2015. I'll check out a different one.
Teirdalin 15 дек. 2021 г. в 23:29 
Checkout https://steamproxy.net/sharedfiles/filedetails/?id=2369529905 instead. Way better and actually works.
Sir Spoony 6 ноя. 2021 г. в 14:44 
Just another abandoned = unsub, :gearthumbsdown: and move on MOD...
Fokey 4 дек. 2020 г. в 17:10 
hey could you do me a favor ? i just got an idea and need someone who can edit some values, can you make a copy and paste version of the regular rotor (with renaming that the regular rotors don't get affected) that has a way extended limit to how faar outwards you can moove the rotor head ? so you could basically could have levitating grids around your main grid like this buged ship https://steamproxy.net/sharedfiles/filedetails/?id=897628879) PLEASE tell me if it is possible
Azmodeous 16 ноя. 2020 г. в 14:27 
During my play through these did not work. Was able to build them just fine and they appeared to have ports, however I could not make them extend or retract. Tried tearing them down and building them again but no dice. And yes, I made sure the piston head was also built.

Not sure if it's a mod conflict or what, but I'll be passing on these in the near future.
LoopeeDK 10 фев. 2020 г. в 14:46 
Seems to work fine except they dont have a feed connect
Odom1957 26 авг. 2019 г. в 10:04 
Whisper...check the axis and off axis torque values. They are 0 by default. I have to change them every time I place a piston.
Whisper 31 июл. 2019 г. в 4:11 
Would be nice to have these but is very dead pistons not responding to commands.