Space Engineers

Space Engineers

715 oy
[Mexpex] MK1 - Battleship Coil Cannon
   
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Type: Mod
Mod category: Block
Dosya Boyutu
Gönderilme
Güncellenme
72.993 MB
17 Kas 2015 @ 14:36
3 Haz 2016 @ 13:18
5 Değişiklik Notu ( görüntüle )

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[Mexpex] MK1 - Battleship Coil Cannon

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MK 1 - Battleship Coil Cannon by Mexpex Warfare Industries

The Coil Cannon is a large one barrel cannon thats designed to fire a heavy payload long ranges with high accuracy.
Perfect to use as a space to ground cannon or a heavy addition to your space station defence.


It fires a projectile thats designed to travel up to 40km, its done by using traditional cannon tech in combination with coilgun technology.


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Stats
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Size: 5x5x3
Elevation: 35/-10
Rotation: 180/-180
Rpm: 4
Velocity: 1000m/s
Ammo: MK1 Coil Slug
Range: 40km
AI Targeting: 800m(vanilla)

Construction model: yes
Survival Ready: yes

LOD: Yes (4 steps)
Balancing: First itteration(need feedback)

DX: 9 and 11


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To do
Custom Collision model (... dude.. fix it!...)
Balancing


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Popüler Tartışmalar Tümünü Görüntüle (2)
8
22 Kas 2015 @ 11:35
Remote Capabilities
Jhett
6
18 Oca 2016 @ 20:43
ZOOMING!!!!!???
Jhett
321 Yorum
Kuroyami86 1 Haz @ 13:03 
If you have the time can this standalone turret be updated to work with weapons core?
Mr. Shadow 22 Ara 2023 @ 14:50 
Imagine complaining about a badass cannon being OP. @SSS-class Righteous Hero . This cannon is perfectly fine how it is. I don't understand why you're complaining or why you're applying real life gravity physics to a cannon that is most likely going to be used in space.
At335 15 May 2022 @ 16:55 
any plans for a 3 barrel variant?
black_dragon1230 11 Eki 2021 @ 22:12 
@LXIX MORARI INTERFECTOREM CDXX dont know if you have tried by now but if you havent and dont know this thing has very long reload, but it really doesnt matter much since it can delete half a ship in a single shot.
FFF-klasse Kantenfürst 8 Haz 2021 @ 2:47 
40 km range? That's gotta be a joke! The only way that could be balanced in PvE, let alone PvP, if the rate of fire was absolute dogshit and the damage barely enough to destroy a light armor block, but I doubt that's the case. Will just have to limit the range myself to something reasonable
Sprinkles 2 May 2021 @ 12:14 
hey. can we have a colorable base? ty
Naia Griffin 27 Oca 2021 @ 6:46 
does this have scripts
Blood Bear 28 Kas 2020 @ 20:02 
Can please reduce loading time on your coil cannons. its a good mod i just think a faster reload time is good.
Dr. W 15 Kas 2020 @ 22:38 
The first time I fired this thing on one of my target practice ships, I just had a huge giggle fit.
Pitch 6 Eki 2020 @ 1:12 
I saw this cannon on a 'Last Stand Gamers' vid entitled ' Colony Wars Hive Tyrant Ship Hunter' - it doesn't seem to be the same one. The range is grand - but the accuracy is terrible. Am I missing a newer version? Thanks.