Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
for some reason my steam mods and vort mods are not loading together
if so, perhaps if you get time you should actually make that not be the case, as in all my playthroughs i've generally found it easier and more efficient to assassinate people with good loot instead (the people i rob tend to be disposable anyway usually) i've always wanted more incentive to pick pockets over just killing, i'd love if the bonus loot basically disappeared if not stolen before a person was killed, that way pickpocketing would feel more special ^^
Love this - haven't really done a "pick..pockety" character before but that's because the times I DID try it just didn't feel worth it to put the points into the tree.
Some characters are STACKED and I found it really helpful with leveling the skill too. Makes it worthwhile to get into the trade :P
Great mod, thank you!